It is currently Fri May 24, 2013 8:10 pm


All times are UTC




Post new topic Reply to topic  [ 26 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 12:04 am 
Lesser Spotted Mongoose

Joined: Mon May 29, 2006 9:33 am
Posts: 733
Location: NZ
I'm not trying to be negative by asking this, but I'm just trying to discern the future direction of the line. I recall mention that the license was renewed for another 5 years or so.

I own all the Books and Supplements, and these line seems to be either complete or at least only due a tidy up (mainly for online copies). This much has been mooted already. I can't really see th point of adding more Books and Supplements for the sake of it - although there is potential for mini 'special' supplements as we've seen a couple of.

So that generally leaves adventures and setting book - which is potentially an unlimited line of options. I note that 2300AD has still a few supplements to go and a Prime Directive setting around the corner, but the 2000AD RPG line stalled a while ago and rumours have it that Cubicle 7 might be doing a new game in the future. The OTU probably has more room for Sector books and adventures, but again it's fairly well covered already.

Are there any plans for any other licences, or so fans have an idea about the sort of thing they'd like in the future? What about more electronic resources and game aids for example?

_________________
What's the ugliest part of your body?
Some say it's your nose?
Some say it's your toes?
I think it's your mind!

Frank Zappa


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 7:54 am 
Lesser Spotted Mongoose

Joined: Sun Dec 13, 2009 6:13 pm
Posts: 480
Location: San Diego, CA
In the past, what's been the typical running time for a series of role-playing game books before something else comes along? When I was a kid, I thought we'd be up to LBB #108 for Traveller by now. Back then, I also thought that books would never go out of print. And if they did go out of print, future prints would be the same without any changes made to the rules.

I was wrong. So horribly wrong.

_________________
High Dynasty Traveller Blog
http://www.youtube.com/user/shawndriscollcg


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 10:55 am 
Banded Mongoose

Joined: Sun Sep 27, 2009 5:34 pm
Posts: 306
Location: Pocklington, East Riding of Yorkshire
I dont think MgT Traveller is 'complete', I just dont think the can sell any more books. You often see unsold copies on Ebay with a price of just £3-5. They cant give them away.

I think now that T5 is coming out as well MgT is well dead. In the end, for me, it was the low production values that ruined Mongoose Traveller.

And I will be very upset if T5 goes the same way. But you know I have always loved Classic Traveller, and if T5 is rubbish, that is where I will stay. I think T5 is the last ever edition of Traveller I will consider buying. After trying D20, MgT and Gurps I have found them all wanting in terms of getting back that special 'Traveller feeling'. CT has its flaws but it will always have a special place in my heart long after the other incarnations are gone.

_________________
6A6AB9, Citizen(Corporate), 8th Term, Rank 3, Cr Enough
Trade(Architecture)3, Art(3d Illustration)2, Computers2, Admin2, Leader1, Drive(Wheeled)1, Advocate1, Art(Painting)1, Flyer0
Comm(TL7), Computer(TL8), Binoculars(TL6), Tent(TL7), Ground Car(TL7)


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 11:49 am 
Lesser Spotted Mongoose

Joined: Sun Dec 13, 2009 6:13 pm
Posts: 480
Location: San Diego, CA
I'm more practical. I prefer a Traveller system that is well designed and has more options to it. It is a close tie between Mongoose Traveller and GURPS Traveller. You can pick what to use and not use from both of them. Classic Traveller is fine if you are nostalgic. There isn't much to cut out of it though because it's already bare. Each additional LBB book is small and just glosses over things. I prefer books without staples.

I recommend Mongoose Traveller because it is in print, the books are big, and there is a lot to choose from it. And it has just the right amount of crunchiness to it.

_________________
High Dynasty Traveller Blog
http://www.youtube.com/user/shawndriscollcg


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 1:17 pm 
Site Admin

Joined: Mon Aug 18, 2003 4:25 pm
Posts: 12311
Traveller is actually several different mini-lines in one.

Books - the 'career' supplements. These are, I think, almost complete (though I would not mind a second edition Mercenary or High Guard, as I think there is still new ground to break on these two), though we could bring a brand new set of careers into the game, and I have often pondered the possibility of Book 10: Alien...

Supplements - these could potentially go on forever, though we would be keen to make sure each is comprehensive.

Third Imperium - there is still an awful lot of space out there...

T5 - Contrary to opinion, Traveller is far from being 'well dead.'

_________________
Matthew Sprange

Mongoose Publishing
http://www.mongoosepublishing.com


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 2:05 pm 
Stoat

Joined: Sun Aug 14, 2011 8:24 am
Posts: 87
Given that Traveller is a set of rules for SF gaming in general - not just the OTU - it will never and can never be complete. Mongoose have done more than any other publisher, including GDW, to demonstrate Traveller's potential in this regard, and I very much hope they continue to do so.

In fact, even if you're only interested in the OTU, I think with their sector books and adventures Mongoose have also done more to develop it as a coherent setting, and to take it in interesting directions beyond the Spinward Marches. So even though I have my doubts about the OTU as a setting, I look forward to more on that front as well.


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 2:45 pm 
Cosmic Mongoose

Joined: Mon Aug 06, 2007 3:20 pm
Posts: 2569
Location: Tulsa, OK USA
I think that Mongoose might be about done with the REPEAT printings. Redoing the info from previous additions.

BUT, there is still so much that was never covered.

True Exploration of a world/system that has never been settled (ala the Zhodani Core Expeditions).

Details of the Julian Protectorate.

Not to mention all the Non-OTU settings that are just getting started: 2300AD, Star Trek (Prime Directive) and whatever other settings they might add later.

_________________
My friends call me Richard.
You can call me Sir.


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 3:01 pm 
Duck-Billed Mongoose

Joined: Sun Dec 21, 2008 11:29 pm
Posts: 2446
Location: UK
torus wrote:
Given that Traveller is a set of rules for SF gaming in general - not just the OTU - it will never and can never be complete. Mongoose have done more than any other publisher, including GDW, to demonstrate Traveller's potential in this regard, and I very much hope they continue to do so.

In fact, even if you're only interested in the OTU, I think with their sector books and adventures Mongoose have also done more to develop it as a coherent setting, and to take it in interesting directions beyond the Spinward Marches. So even though I have my doubts about the OTU as a setting, I look forward to more on that front as well.

They have until the end of the license to come out with as many of the sector maps as they can. That's good enough for me. And even when the license sunsets, Mongoose can probably reapply to FFE for an extension to the license. They might have to, if they are to keep support for their Prime Directive, Strontium Dog and Judge Dredd lines - though they could sunset support for those, too.

Alternatively, they could do what they did with Issaries, Inc.: lose the license for the product but keep the rights to use the engine in perpetuity; perhaps come up with a game that is to Traveller what Legend is to RuneQuest.

Or even come up with their own game engine, and retool the core rulebook and supplements to fit the new game maybe?

_________________
Hypnotist, Dreamer, Plainclothes Clown, Agitator, Author


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 3:29 pm 
Site Admin

Joined: Mon Aug 18, 2003 4:25 pm
Posts: 12311
Rikki Tikki Traveller wrote:
I think that Mongoose might be about done with the REPEAT printings. Redoing the info from previous additions.


You might be close to the mark here. There are always older adventures to revise/re-imagine, of course, but rules and background?

Still got some Alien Modules to go, of course (K'kree, Hivers and Droyne). Maybe something like the Atlas of the Imperium though, frankly, I would prefer to cover a lot more Sector Books first. There are things like Snapshot and Striker though, really, they would be seperate games under the Traveller banner.

That about covers Classic Traveller ground, I think. Then we are onto Megatraveller, TNE, and extending timelines. And I much prefer to stay in the current timeline for now.

alex_greene wrote:
And even when the license sunsets, Mongoose can probably reapply to FFE for an extension to the license.


Already been discussed :)

_________________
Matthew Sprange

Mongoose Publishing
http://www.mongoosepublishing.com


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 4:29 pm 
Banded Mongoose

Joined: Mon May 07, 2012 7:27 pm
Posts: 226
Location: USA, NJ - East Coast
Honestly I would like to see Mongoose develope at least one super complete star system with heavy amounts of details on just one system. They could dig into the sun and all the planets as well as the main world within the system. They could dig into all sorts of plot lines and intrigue within that one system as well too. Now if they did thatreally well, and the playership really liked the product then they could come up with others. Maybe even a book on how to plan out super details of a single system.

_________________
37+ yrs of RPGing, War Gamer, Table Top Minatures - Resin Space Minis
AD&D, D&D v2.5, D&D v3.5 & v3.75+ Pathfinder, Traveller, 2300 AD Traveller, Hero Systems v5R, Conan, Gama World, D100 Basic Roleplaying, D20 System. Anything SciFi


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Mon Nov 05, 2012 6:28 pm 
Lesser Spotted Mongoose

Joined: Mon Apr 17, 2006 8:15 pm
Posts: 525
Location: Oklahoma City, Oklahoma USA
There are still alot of thing MGP can do with the Traveller line. I know i for one can't wait for Traveller: Prime Directive. http://www.mongoosepublishing.com/rpgs/traveller/core-rulebooks-accessories/traveller-prime-directive.html Then you have to think off all the Judge Dredd stuff they can still produce.

_________________
Mongoose Infantry Demo Team - Oklahoma
---------------------------------------------------------
ACTA: Noble Armada Cheat Sheet Front and Back
ACTA: Star Fleet Cheat Sheet Front and Back


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Tue Nov 06, 2012 3:43 pm 
Banded Mongoose

Joined: Sun Sep 27, 2009 5:34 pm
Posts: 306
Location: Pocklington, East Riding of Yorkshire
msprange wrote:
Supplements - these could potentially go on forever, though we would be keen to make sure each is comprehensive.

Third Imperium - there is still an awful lot of space out there...

T5 - Contrary to opinion, Traveller is far from being 'well dead.'


Well where are they all then? Because all I see is Droyne.

Don't get me wrong I would love to see some high quality adventures and some 'old world' rules etc, but you just keep on 'missing the mark' with your books, for me anyway. Not enough good pictures (and a lot bloody awful ones), far too much irrelevant-to-gaming waffle, not enough substance, too many errors.

I mean take for example the core rule book. If you asked everyone here what was their favourite Traveller weapon many would say the submachine gun. And what did you leave completely out of the core rules? The submachine gun. Its a very minor example but it reflects how the Mongoose frachsei has gone all the way down the line. You have speeds completely missing out of the animal book for godsake! How can that happen?

Anyway you get my point. I love Traveller, I would love to love Mongoose Traveller, but for me you have done more than anyone else has in destroying my desire to play the game.

_________________
6A6AB9, Citizen(Corporate), 8th Term, Rank 3, Cr Enough
Trade(Architecture)3, Art(3d Illustration)2, Computers2, Admin2, Leader1, Drive(Wheeled)1, Advocate1, Art(Painting)1, Flyer0
Comm(TL7), Computer(TL8), Binoculars(TL6), Tent(TL7), Ground Car(TL7)


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Tue Nov 06, 2012 4:04 pm 
Lesser Spotted Mongoose

Joined: Fri Aug 14, 2009 8:37 pm
Posts: 497
Location: Oxford, U.K
Nats, why do you bother coming to this forum, all you do is complain about mongoose publishing, the same moan every time your are here. Read you moan/rant many times now :roll: , ok we get it, you dont like this version of traveller, please go and complain somewhere else, as i assume you dont buy MGP products any more. It is starting to look like trolling.

_________________
My blog http://noeloc1.blogspot.co.uk/


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Tue Nov 06, 2012 5:32 pm 
Banded Mongoose

Joined: Mon May 07, 2012 7:27 pm
Posts: 226
Location: USA, NJ - East Coast
Hey nothing is perfect and well everyone has their right to at comments on the open forum for the game. We all don't have to agree, but we should always allow the opposite voice to make a comment or three. I see nats point, but it should be allowed and read. I do believe everyone can make their own choice of what they feel and why themselves. I like Mongoose Pub myself and wish they would keep cranking out more full sized books for me to add to my library. I am open to add other stuff as well too, even the T5 stuff.

_________________
37+ yrs of RPGing, War Gamer, Table Top Minatures - Resin Space Minis
AD&D, D&D v2.5, D&D v3.5 & v3.75+ Pathfinder, Traveller, 2300 AD Traveller, Hero Systems v5R, Conan, Gama World, D100 Basic Roleplaying, D20 System. Anything SciFi


Top
Offline Profile  
 
 Post subject: Re: Is the Traveller line "complete"?
PostPosted: Tue Nov 06, 2012 6:46 pm 
Banded Mongoose

Joined: Sun Sep 27, 2009 5:34 pm
Posts: 306
Location: Pocklington, East Riding of Yorkshire
Old timer wrote:
Nats, why do you bother coming to this forum, all you do is complain about mongoose publishing, the same moan every time your are here. Read you moan/rant many times now :roll: , ok we get it, you dont like this version of traveller, please go and complain somewhere else, as i assume you dont buy MGP products any more. It is starting to look like trolling.


Well yes I might go on a bit, but so do you. Didn't you heckle me the last time I was on this forum?

I have a right to say what I think. If publishers cant take a bit of flak from time to time they shouldnt set up a forum in the first place. And if Mongoose didnt want to receive a bit of flak they should care more about the products they sell. I have bought them full price in the past so I have a right to voice my opinion on here.

Why am I here? I like Traveller (which is why I am here obviously) so I like to keep abreast of what Mongoose is doing and much of it I don't like but some of it I do.

In this case I was responding to comments about Mongoose products seemingly slowing down in production, plus low prices on Ebay, and T5 impending arrival. And most importantly I was trying to get over the fact that if Mongoose are prodcuing T5 I wont be getting it if they bugger around with it like they have with most their past products to date. I like the idea of a new Traveller almost as much as I like the idea of Elite 4. I dont want it to be a right mess when it gets here.

_________________
6A6AB9, Citizen(Corporate), 8th Term, Rank 3, Cr Enough
Trade(Architecture)3, Art(3d Illustration)2, Computers2, Admin2, Leader1, Drive(Wheeled)1, Advocate1, Art(Painting)1, Flyer0
Comm(TL7), Computer(TL8), Binoculars(TL6), Tent(TL7), Ground Car(TL7)


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 26 posts ]  Moderator: lastbesthope Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: Bing [Bot], CosmicGamer and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net