It is currently Mon May 20, 2013 8:01 am


All times are UTC




Post new topic Reply to topic  [ 150 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10
Author Message
 Post subject: Re: Traveller 5th Edition
PostPosted: Wed Jul 11, 2012 2:58 pm 
Lesser Spotted Mongoose

Joined: Tue May 29, 2012 1:13 pm
Posts: 566
2330ADUSA1 wrote:
I never liked Gurps myself and being a DieHard Traveller collector, I never ought any of that stuff. That says alot for me, because I buy EVERYTHING...but I did not buy THAT stuff.


You missed the best Trav material produced. I own everything else since I started buying in '78. I never played GURPS (well maybe one game ~'82?) but after leafing through it I had to buy their Trav material.

That being said, T5 won't impact MGT sales. Price of admission is the 1st deterrent and the type of game is the 2nd. 2 different animals.


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Wed Jul 11, 2012 4:58 pm 
Duck-Billed Mongoose

Joined: Sat Jan 01, 2005 2:36 am
Posts: 2095
Location: Spokane, WA
Wil Mireu wrote:
SJG's Traveller license has not run out. It certainly did not end when the others "sunsetted" (see http://www.sjgames.com/ill/archive/Augu ... _Traveller ), it was exempted because of an arrangement made between SJG and Marc Miller as described in the Daily Illuminator I linked to...

I appreciate the clarification... As much as I like many of the products from SJGames (and on my 4th year of subscribing to JTAS) I just don't go to their site much. In truth I just go for updated Munchkin deck/icon lists and to update my e23 purchases.

My info came from someone who is supposed to be a "highly respected, long standing member of their MIB" Looks like he was wrong... again.

_________________
Al B. [B-)
"Say... is that a new game on the shelf? M-U-S-T... B-U-Y... G-A-M-E !"
Image


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Wed Jul 11, 2012 9:42 pm 
Mongoose

Joined: Tue Feb 08, 2005 1:45 am
Posts: 160
It might be just because I started with MgT but honestly I'm not impressed by this. Nothing particularly grabbed me and much of it is an appeal to a sense of nostalga I don't have. That and having to give out about $150 is more then I'm willing to pay sight unseen even if it is for a six hundred page monster of a tome.

_________________
When the world ends and the machines of old are all that keeps you alive, I am the one who is a true wiseman.


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Wed Jul 11, 2012 9:49 pm 
Banded Mongoose

Joined: Mon May 07, 2012 7:27 pm
Posts: 202
Location: USA, NJ - East Coast
I will wait and see T5 core rule book. If it is useless, then it will just sit on my shelf and collect dust.

_________________
37+ yrs of RPGing, War Gamer, Table Top Minatures - Resin Space Minis
AD&D, D&D v2.5, D&D v3.5 & v3.75+ Pathfinder, Traveller, 2300 AD Traveller, Hero Systems v5R, Conan, Gama World, D100 Basic Roleplaying, D20 System. Anything SciFi


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Fri Jul 13, 2012 7:19 am 
Duck-Billed Mongoose

Joined: Sat Jan 01, 2005 2:36 am
Posts: 2095
Location: Spokane, WA
I'm sorry, I'm retired on disability as is my wife.. meaning limited funds. I have the T5 beta/pre-release CD and since right at the beginning this "T5 - the system that was supposed to be comparable with MGT - MGT compatible with it" was not compatible, not easily. I mean modifiers go the opposite direction making everything topsy turvy...

The only good I see in it is, maybe some new stuff on world.system generation.

_________________
Al B. [B-)
"Say... is that a new game on the shelf? M-U-S-T... B-U-Y... G-A-M-E !"
Image


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Fri Jul 13, 2012 2:32 pm 
Lesser Spotted Mongoose

Joined: Sun Dec 13, 2009 6:13 pm
Posts: 455
Location: San Diego, CA
GamerDude wrote:
The only good I see in it is, maybe some new stuff on world.system generation.


We are on the same page.

_________________
High Dynasty Traveller Blog
http://www.youtube.com/user/shawndriscollcg


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Fri Jul 27, 2012 6:22 pm 
Mongoose

Joined: Sat Feb 02, 2008 1:03 pm
Posts: 160
Location: Texas
Quote:
Lets face it all the good ideas from T5 are going to get house ruled into Mongoose games and good ideas from Mongoose rules will be house rulled into T5 games.


Though MGT and T5 have diverged (and this was evident almost from the start of MGT, and it was bound to happen, and really it was the only way to get it done!), they are both still true to their roots: MGT is a re-statement and improvement on Classic Traveller, and T5 is an evolution of Classic Traveller.

The task mechanic is not the important element in portability: rather, it's the nouns that are important.

Some exploration has been done into porting characters, equipment, and starships between the two systems. I am confident that reasonable guidelines could be produced; house rules already exist.

_________________
IMTU tc+ t5++ 3i(+) au ls+


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Fri Jul 27, 2012 7:43 pm 
Lesser Spotted Mongoose

Joined: Mon Jan 28, 2008 8:37 pm
Posts: 602
Location: Kansas
F33D wrote:
2330ADUSA1 wrote:
I never liked Gurps myself and being a DieHard Traveller collector, I never ought any of that stuff. That says alot for me, because I buy EVERYTHING...but I did not buy THAT stuff.


You missed the best Trav material produced. I own everything else since I started buying in '78. I never played GURPS (well maybe one game ~'82?) but after leafing through it I had to buy their Trav material.


I agree with this. While I have never liked the Gurps SYSTEM, I own nearly all of the Gurps Traveller books for their fluff. Some of the most detailed Traveller fluff out there.

_________________
-Sturn
"I don't need a medal, God knows what I did" -

SGT William Hisle, US Army, WW2.
Terran Dawn Campaign Guide
Sturn's Shipyard!


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Sat Jul 28, 2012 1:03 pm 
Lesser Spotted Mongoose

Joined: Sun Sep 09, 2007 5:18 pm
Posts: 734
Location: Northumberland, England
All my Traveller books are from Mongoose.

I do, however, have a copy of GURPS Space 2nd Ed and found invaluable while preparing to flesh out Spinward Marches' Regina sub-sector.

Basically, I took my notes about stars and planets ("Tell me about the stars") and added extra bits from GURPS Space.

_________________
-- ACCU - Professionalism in programming - http://www.accu.org/


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Sun Jul 29, 2012 12:52 am 
Lesser Spotted Mongoose

Joined: Sun Dec 13, 2009 6:13 pm
Posts: 455
Location: San Diego, CA
I just have Traveller books that don't involve the rebellion or the new era or Foss paintings.

_________________
High Dynasty Traveller Blog
http://www.youtube.com/user/shawndriscollcg


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Thu Aug 02, 2012 5:04 am 
Duck-Billed Mongoose

Joined: Sat Jan 01, 2005 2:36 am
Posts: 2095
Location: Spokane, WA
One thing that's sad is... there is confusion over what's canon vs just licensed ATU vs what is compatible with what.. and Marc evidently will never come out and say "X is how things are".

_________________
Al B. [B-)
"Say... is that a new game on the shelf? M-U-S-T... B-U-Y... G-A-M-E !"
Image


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Mon Aug 20, 2012 10:40 pm 
Mongoose

Joined: Sat Feb 02, 2008 1:03 pm
Posts: 160
Location: Texas
GamerDude wrote:
One thing that's sad is... there is confusion over what's canon vs just licensed ATU vs what is compatible with what.. and Marc evidently will never come out and say "X is how things are".


I think T5 consolidates a lot of Marc's vision, drawing from concepts spanning multiple editions, compiled into an integrated rule set.

_________________
IMTU tc+ t5++ 3i(+) au ls+


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Mon Nov 19, 2012 6:14 pm 
Shrew

Joined: Fri Oct 26, 2007 3:57 pm
Posts: 21
Location: Illinois
Well they met their $24,000 goal and racked in a whopping $294,000 to boot, so where is T5, I have not heard a peep from them since they hit the kickstarter mark goals. Maybe Mark decided to forget T5 and pocket the cash and head off for Argentina. :wink:

_________________
Don't Tread on Me!


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Mon Nov 19, 2012 7:02 pm 
Greater Spotted Mongoose

Joined: Tue Nov 04, 2008 6:13 pm
Posts: 929
flyingcircus wrote:
Well they met their $24,000 goal and racked in a whopping $294,000 to boot, so where is T5, I have not heard a peep from them since they hit the kickstarter mark goals. Maybe Mark decided to forget T5 and pocket the cash and head off for Argentina. :wink:


Nah. If you contributed as part of the kickstarter campaign you get updated via email when there is a status change.


Top
Offline Profile  
 
 Post subject: Re: Traveller 5th Edition
PostPosted: Mon Nov 19, 2012 7:49 pm 
Lesser Spotted Mongoose

Joined: Tue May 29, 2012 1:13 pm
Posts: 566
flyingcircus wrote:
Maybe Mark decided to forget T5 and pocket the cash and head off for Argentina. :wink:


:lol:

For us older guys: http://www.youtube.com/watch?v=jYOP1zVKWLo


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 150 posts ]  Moderator: lastbesthope Go to page Previous  1 ... 6, 7, 8, 9, 10

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net