Yep.far-trader wrote:I doubt it. People will buy into the one they like, which ever one that is. I suspect there are some who have been waiting for this and haven't been happy with or bought into MgT. So no loss there for Mongoose. Likewise there are those who don't give a fig for T5 and never intended to buy into it and will stick with MgT (for GT, or MT, or TNE, or CT, etc.). So again, no loss for Mongoose.2330ADUSA1 wrote:...So what now? Will we have different versions of the Traveller game battling against one another for everyones dollar?
And then there is that, which probably describes the majority. You are not so alone as you may think you are. Which is of course again no loss for MgT.2330ADUSA1 wrote:I am a real long time fan and have always bought it all, and will continue to do so but others are not like me.
Net: More Traveller material without anyone loosing sales.
Since all the versions have a great deal in common its going to be little trouble to use adventures and deck plans from one in the other. Also since if you put 10 Traveller players and refs in a room they will have 11 versions of how they run the rules for their games the hard core rules are not so important.
Lets face it all the good ideas from T5 are going to get house ruled into Mongoose games and good ideas from Mongoose rules will be house rulled into T5 games.
As someone who may never run a game of T5 things like a players handbook are of little use but the main rules are. Plus more deck plans, more adventures, more campaigns/maps/systems/ deck plans /sectors/history/fluff/sub sectors/deck plans etc are always welcome and very easy to move from Classic to Mongoose to T5 and back.