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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Tue Sep 11, 2012 8:00 am 
Shrew

Joined: Thu Jul 26, 2012 10:53 pm
Posts: 16
One more note about Scoundrel. The rules for salvaging by a Scavenger don't mesh very well with the rules from Merchant Prince. Scavenger offers the Security skill, while the Junk Dealer and the Salvage rules from Merchant Prince require the Trade (Salvage / Repair) skill which is not available to the Scavenger at all. Would be nice if a future edition synced the salvage rules up into a single set of rules and skills / skill requirements.


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Dec 10, 2012 3:52 pm 
Weasel

Joined: Sat Nov 10, 2012 10:22 pm
Posts: 34
I'm new to Traveller so I'm not sure if I spotted this correctly but I think the text next to the fuel capacity for the Corsair (page 129 core rules) is wrong. It reads "Enough for one jump-2 and 6 weeks of operation." but 104 ton with an F class P-Plant will get you one jump-2 and 4 weeks of operation.


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Dec 10, 2012 4:36 pm 
Stoat

Joined: Mon Feb 25, 2008 8:49 pm
Posts: 74
Emailed the guy listed at the start of this thread. He said all the information has already been turned into Mongoose Publishing. Now it's up to them what happens next.


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Dec 10, 2012 5:01 pm 
Stoat

Joined: Wed Oct 06, 2004 10:40 pm
Posts: 62
Location: Saint Joseph, IL
lordmalachdrim wrote:
Emailed the guy listed at the start of this thread. He said all the information has already been turned into Mongoose Publishing. Now it's up to them what happens next.


Yes, Matthew is currently reviewing the material I turned over for the Core Rulebook, but don't stop posting here or sending me new items to add to the list.

_________________
Zhodani author and FFE minion


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Mar 04, 2013 5:45 pm 
Cub

Joined: Wed Mar 09, 2011 10:16 pm
Posts: 4
Location: riverside
I just picked up the ALien module 4:Zhodani and found some mistakes with the robots. SO the Zhodani uses grav system instead of legs-but there is a problem in the design.
trash bot and maintence bot use Grav floater-(4o kph) uses 2 slots? p.80
light warbot uses A grav belt (300kph) uses 1.8 slots? p.81 also listed is the friend or foe hud
medium warbot uses a grav belt (300kph) uses 2 slots? p.82 also listed the freind or foe hud
heavy warbot uses a grav belt (300kph) uses 2 slots? p.83 also listed with friend or foe hud
how many sloys does a grav floater and a grav belt use?
I have the robots book and the internal grav system listed there is 6 slots.
Another thing with all the warbots is computer radiation hardened gives a +1 to structure which is left out in the stats.
Was there an errata for robots and the Zhodani book that I missed?


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Mar 04, 2013 6:04 pm 
Stoat

Joined: Wed Oct 06, 2004 10:40 pm
Posts: 62
Location: Saint Joseph, IL
lord senobio wrote:
I just picked up the ALien module 4:Zhodani and found some mistakes with the robots. SO the Zhodani uses grav system instead of legs-but there is a problem in the design.
trash bot and maintence bot use Grav floater-(4o kph) uses 2 slots? p.80
light warbot uses A grav belt (300kph) uses 1.8 slots? p.81 also listed is the friend or foe hud
medium warbot uses a grav belt (300kph) uses 2 slots? p.82 also listed the freind or foe hud
heavy warbot uses a grav belt (300kph) uses 2 slots? p.83 also listed with friend or foe hud
how many sloys does a grav floater and a grav belt use?
I have the robots book and the internal grav system listed there is 6 slots.
Another thing with all the warbots is computer radiation hardened gives a +1 to structure which is left out in the stats.
Was there an errata for robots and the Zhodani book that I missed?


No, but it's a well known fact among friends and family of that Zhodani author that he's a touch mathematically challenged.

I'll add these to the Zhodani errata stack.

_________________
Zhodani author and FFE minion


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Mon Mar 04, 2013 8:29 pm 
Cub

Joined: Wed Mar 09, 2011 10:16 pm
Posts: 4
Location: riverside
and for the light warbot-if the grav belt does cost 2 slots-then the whole bot needs to be corrected. Its using more slots then its allowed in its build.
Grav floater and grav belt costing almost the same in slots-then why wouldnt you use the grav belt for the better speed.

I could see even with the weapons
lightwarbot pistol cost 3 slots
medium warbot rifle cost 3 slots
heavy warbot (large tank weapon) cost 5 slots.

I couls see maybe the pistol costing 1 slot
rifle 2 slots
heavy weapon 3 slots
and of course large tank weapons costing 4 slots and maybe an extra slot for ammo.


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Tue May 21, 2013 7:01 am 
Shrew

Joined: Mon Dec 29, 2008 12:23 am
Posts: 13
I eagerly await a reprint.

I would even pay for it.

Just saying. :)

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Dracous


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 Post subject: Re: The Great Traveller Clean-Up!
PostPosted: Wed May 29, 2013 1:11 am 
Cub

Joined: Wed Sep 07, 2011 9:12 pm
Posts: 1
I notice the PDF of the main rule book was updated last month. I don't suppose that was to correct errata? ...


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