2300AD Update

Discuss the Traveller RPG and its many settings
Colin
Lesser Spotted Mongoose
Posts: 623
Joined: Fri Jun 27, 2008 8:28 pm

Re: 2300AD Update

Postby Colin » Tue Nov 01, 2011 2:36 am

You should see the deckplans. They're very cool, thanks to Mr. Ian Stead. I'm just finishing up the art list, and hope to have that off tonight. Ran into a snag with the maps, but they should be done in a couple of days, too.

I'm really looking forward to this book, not just as the writer, but also as a fan of the setting.
Lysander
Weasel
Posts: 48
Joined: Sun Sep 10, 2006 6:08 am

Re: 2300AD Update

Postby Lysander » Tue Nov 01, 2011 3:19 am

You mention maps and deckplans - this isn't going to have interior color is it?

I have to admit, this product has me more excited than any supplement so far.
Colin
Lesser Spotted Mongoose
Posts: 623
Joined: Fri Jun 27, 2008 8:28 pm

Re: 2300AD Update

Postby Colin » Tue Nov 01, 2011 4:42 am

No colour, I'm afraid. Book is deep in editing at Mongoose at the moment, from what I understand.Lots of cool things (DNAMs, anyone?), but no colour.
User avatar
middenface
Greater Spotted Mongoose
Posts: 883
Joined: Sun Jan 31, 2010 10:48 am
Location: Up North, Pax Brittanica
Contact:

Re: 2300AD Update

Postby middenface » Tue Nov 01, 2011 1:40 pm

Colin wrote:You should see the deckplans. They're very cool, thanks to Mr. Ian Stead. I'm just finishing up the art list, and hope to have that off tonight. Ran into a snag with the maps, but they should be done in a couple of days, too.

I'm really looking forward to this book, not just as the writer, but also as a fan of the setting.

Glad we like, proud of them we are. Its been good to work with the writer on these. Love the setting also.
Please Visit my Blog Gallery: https://biomassart.wordpress.com
Patreon Support Page: https://www.patreon.com/biomassart
Art Station Portfolio https://biomassart.artstation.com/
Pentapod earplug
Stoat
Posts: 63
Joined: Tue Nov 10, 2009 3:37 pm

Re: 2300AD Update

Postby Pentapod earplug » Tue Nov 01, 2011 3:35 pm

No color on the deckplans? I spy with my little bionic eye the first colorful pdf-download!
User avatar
spinwardpirate
Mongoose
Posts: 127
Joined: Tue Oct 23, 2007 1:19 pm
Location: Columbia, Maryland, USA
Contact:

Re: 2300AD Update

Postby spinwardpirate » Tue Nov 08, 2011 2:02 pm

Colin wrote:No colour, I'm afraid. Book is deep in editing at Mongoose at the moment, from what I understand.Lots of cool things (DNAMs, anyone?), but no colour.
No color? Not a problem. Hey, that will mean it gets off of the presses faster, right? Maybe in time for the holidays?
Colin
Lesser Spotted Mongoose
Posts: 623
Joined: Fri Jun 27, 2008 8:28 pm

Re: 2300AD Update

Postby Colin » Tue Nov 08, 2011 7:20 pm

It's in editing and layout right now, and going a little bit slow, which is entirely my fault. Art has largely been commissioned, and it's all looking good.

Beyond that, though, I have no idea if it will be ready in time for the holidays. I really hope so.
User avatar
MongooseMatt
Site Admin
Posts: 15106
Joined: Mon Aug 18, 2003 4:25 pm

Re: 2300AD Update

Postby MongooseMatt » Wed Nov 09, 2011 9:41 am

We are trying hard for a pre-Christmas launch, but it is somewhat larger than we were expecting - good for all of you, but it may take us a little longer to work through it.
Matthew Sprange

Mongoose Publishing
http://www.mongoosepublishing.com
Pentapod earplug
Stoat
Posts: 63
Joined: Tue Nov 10, 2009 3:37 pm

Re: 2300AD Update

Postby Pentapod earplug » Wed Nov 09, 2011 10:25 am

Sounds good! Quick AND good is nice, but if I have to prioritize, a solid book wins over a quick release any time.
Mongoose Charlie
Cub
Posts: 1
Joined: Wed Nov 09, 2011 12:27 pm

Re: 2300AD Update

Postby Mongoose Charlie » Wed Nov 09, 2011 12:49 pm

Hi Guys, thought I would add to the update as this is in my hands at present!

As Colin said he went through it again, bless him he didn't realise I was already a fair way into it at the time! Not to fear I started from scratch on his updated files. It is a huge book but I think that it will be well worth waiting for.

I am marching on in my usual overly critical fashion and have made great progress on it, particularly in the last week. I am even working through what should have been one of my holiday days today in the hope of being able to send it to layout early next week.

Hopefully it will not be long before it finds its way into the shops, just please remember that it has to go through layout and proofing, then through several rounds of my rigorous layout checking! All necessary for a great book.

We are all working as quickly as we can whilst maintaining the high standards that this book deserves.

Charlie
User avatar
middenface
Greater Spotted Mongoose
Posts: 883
Joined: Sun Jan 31, 2010 10:48 am
Location: Up North, Pax Brittanica
Contact:

Re: 2300AD Update

Postby middenface » Thu Nov 10, 2011 9:28 am

Plans are sorted, well chuffed with them.

Just working on a few ships and then the vehicles.

Its going to be good.
Please Visit my Blog Gallery: https://biomassart.wordpress.com
Patreon Support Page: https://www.patreon.com/biomassart
Art Station Portfolio https://biomassart.artstation.com/
Terry Perdue
Cub
Posts: 1
Joined: Sat Nov 12, 2011 12:47 am

Re: 2300AD Update

Postby Terry Perdue » Sat Nov 12, 2011 12:54 am

I was just going over the work you did in 2320, Colin, and it was impressive, so I am certain you are doing 2300ad similar if not greater justice.
How much of the original 2300ad art work are you using?
Colin
Lesser Spotted Mongoose
Posts: 623
Joined: Fri Jun 27, 2008 8:28 pm

Re: 2300AD Update

Postby Colin » Fri Nov 25, 2011 7:46 pm

I don't know if any of the previous art is being used at all. I suspect it is not.

The book goes into layout on Monday.
HorusZA
Shrew
Posts: 16
Joined: Fri Aug 08, 2008 7:58 am

Re: 2300AD Update

Postby HorusZA » Thu Dec 08, 2011 7:38 am

For some reason I thought that this was going to be a 1 book thing, but then I read this in the "State of Mongoose 2011" and rejoiced:

Colin Dunn has been working hard on 2300AD, a new look at the classic setting, now revised for the Traveller rules set. As I write this, the core rulebook is about to go off to print, and Colin has already started work on a wide range of supplements. We’ll be exploring the French Arm first with French Arm Adventures and the French Arm core sourcebook, along with Tools for Frontier Life, the Central Supply Catalogue of 2300AD. Then it will be off to the Chinese Arm, with both a sourcebook and adventure book. If you are looking for a hard science setting where mankind is just setting out for the stars around Earth, then this could well be the game for you.
Mark A. Siefert
Mongoose
Posts: 187
Joined: Tue Jan 04, 2005 12:33 am
Location: Muskego, WI, USA

Re: 2300AD Update

Postby Mark A. Siefert » Sun Dec 11, 2011 11:47 pm

How soon until we see a preview?
Later,
Mark A. Siefert

"Well Mike, I guess it's just a magical land. I HATE MAGICAL LANDS!"
--Crow T. Robot
"Jack Frost," Mystery Science Theater 3000
Lysander
Weasel
Posts: 48
Joined: Sun Sep 10, 2006 6:08 am

Re: 2300AD Update

Postby Lysander » Tue Dec 20, 2011 10:01 pm

Any new word? Really looking forward to this.
Pentapod earplug
Stoat
Posts: 63
Joined: Tue Nov 10, 2009 3:37 pm

Re: 2300AD Update

Postby Pentapod earplug » Wed Dec 21, 2011 5:35 pm

Me too. I'm too old for Santa anyway, but it would be nice to know when whereabouts...
Colin
Lesser Spotted Mongoose
Posts: 623
Joined: Fri Jun 27, 2008 8:28 pm

Re: 2300AD Update

Postby Colin » Wed Dec 21, 2011 7:06 pm

Looks like the release date has been pushed to January.
Hionhurn
Mongoose
Posts: 145
Joined: Sun Sep 14, 2003 3:21 pm

Re: 2300AD Update

Postby Hionhurn » Wed Dec 21, 2011 9:28 pm

Really looking forward to seeing how this version stands-up, as I intend to relaunch my old 80/90's club campaign with the brand new ruleset and run it for brand new players, many of whom don't know the 2300AD genre.
Member of StevenageGamers
Eponymous
Cub
Posts: 5
Joined: Thu Jun 19, 2008 1:10 am

Re: 2300AD Update

Postby Eponymous » Thu Dec 22, 2011 9:52 am

Colin wrote:Looks like the release date has been pushed to January.

Really? OMG... well not much we can do. So much for getting a game started over Christmas.
Bummer.

Who is online

Users browsing this forum: No registered users and 37 guests