Rules clarification: Scout ship benefit

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walkir
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Rules clarification: Scout ship benefit

Postby walkir » Wed Apr 01, 2009 9:31 am

I have a question to make sure I read the rules right.

Is there a way to get a scout ship, no strings attached? Page 35 says "the first receipt provides use of the ship, but the ship is still the property of the scout service[...]"
So the second time you roll this it's a free starship, isn't it?

"Problem" is I just rolled a former scout who got "scout ship" three times and ship share once. So he basically got 1.07 (rolled a 6 for the 1d6 ship shares of the third "scout ship", as no one would give him two scouts) ships for free, didn't he?
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daryen
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Postby daryen » Wed Apr 01, 2009 3:13 pm

Historically, rolling the scout ship benefit more than once had no effect (i.e. the roll was wasted). Always a concern when rolling for those scout benefits ...

The whole point of the scout ship benefit is to keep the strings attached. I doubt they would provide a mechanism to cut those strings.
Mongoose Gar
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Postby Mongoose Gar » Wed Apr 01, 2009 3:41 pm

The Scout Ship benefit is either:
1d6 Ship Shares
or
a Scout ship on loan from the Scout Service.

No matter how many times you roll the benefit, you can only get one Scout ship, and it'll always be on loan if you take the free ship option. If you roll Scout ship multiple times, you're possibly better off going for Ship Shares and getting something bigger than a type-S.
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Postby Rikki Tikki Traveller » Wed Apr 01, 2009 4:10 pm

I have always used the "get a better ship" option myself.

The Detached Duty Scout given in Mustering Out is probably a hundred years old. For each additional roll of that benefit, I would allow for a newer ship (say 20 years younger each throw) or a different ship used by the scout service (luckily we have several scout designs available now).

A nice J4 courier could be pretty cool as a benefit.
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Dave Chase
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Postby Dave Chase » Wed Apr 01, 2009 6:33 pm

What I did in the old CT was that each Scout roll added 50 years to the age of the craft and that you owned 10% of it after that first roll.

IE, two Scout ship rolls on mustering and you now own 10% of the craft and it was d100+50years old.

So 4 Scout ship rolls and you owned 30% of the craft and was d100+150years old.

IMTU, Type S were retired some where between 200 and 300 years old.

So that if the ship was retired you still had to come up with some money to buy it completely or you would be paid your amount equal to 1/2 of your ownership level in Credits.

Ie. a 30MCr Scout retired would be worth 50+ 4D6 % (or 54-74% original price)
Lets say that the ship brought 20.4MCr (68% new price) and you owned 10% of said craft, You could take 1.02MCr. (or 20.4X(.10/2)) or have to come up with 19.38MCr to buy it out right.

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