Suppressive Fire

Discuss the Traveller RPG and its many settings
iainjcoleman
Mongoose
Posts: 125
Joined: Sat Sep 30, 2006 12:32 am
Contact:

Suppressive Fire

Postby iainjcoleman » Thu May 22, 2008 12:55 am

Does anyone know if Mercenary will include rules for suppressive fire?

If not, or in the meantime, how about this:

Automatic weapons may be used to conduct suppresive fire. The firer designates a location into which the suppressive fire will be directed. Suppressive fire uses the same amount of ammunition as auto fire. If a character wishes to move into or through an area subject to suppressive fire, he or she must roll 8+ (Tactics, Endurance). A character with Leadership skill can make a Leadership check and add the effect to this roll for every character under their leadership, including themselves.

If suppressive fire is directed against cover which characters are sheltering behind, they must make a roll as above in order to return fire from behind their cover.
WhiteWolf
Stoat
Posts: 54
Joined: Mon Apr 07, 2008 8:51 pm
Location: Houston, TX

Postby WhiteWolf » Thu May 22, 2008 3:44 am

My mind is a littel fuzzy right now (getting late and way past bed time), but I thought there was something in the rules that mentioned suppresive fire; or it may have been the play test rules. I will look around tomorrow for it and let you know what I find unless someone else knows.
B_Steele
Greater Spotted Mongoose
Posts: 1352
Joined: Thu Apr 22, 2004 8:21 pm
Location: The United States Mongoose's Lair

Postby B_Steele » Thu May 22, 2008 1:19 pm

Does anyone know if Mercenary will include rules for suppressive fire?
Yes, it does. :)
SableWyvern
Lesser Spotted Mongoose
Posts: 749
Joined: Mon May 31, 2004 10:21 am
Location: Melbourne, Australia

Postby SableWyvern » Thu May 22, 2008 3:37 pm

WhiteWolf wrote:My mind is a littel fuzzy right now (getting late and way past bed time), but I thought there was something in the rules that mentioned suppresive fire; or it may have been the play test rules. I will look around tomorrow for it and let you know what I find unless someone else knows.
There was some discussion of suppressive fire during the playtest phase, and I presented a system compatible with T/E. Gar commented that the Timing and dodge rules already modelled suppressive fire (atlhough I think that may have been because I wasn't clear with respect to what my rule was actually trying to model).
iainjcoleman
Mongoose
Posts: 125
Joined: Sat Sep 30, 2006 12:32 am
Contact:

Postby iainjcoleman » Thu May 22, 2008 8:43 pm

Mongoose Steele wrote:
Does anyone know if Mercenary will include rules for suppressive fire?
Yes, it does. :)
I look forward to it.
SSWarlock
Greater Spotted Mongoose
Posts: 1032
Joined: Wed Jun 27, 2007 3:26 pm
Location: Fulacin/Rhylanor/Spinward Marches

Postby SSWarlock » Thu May 22, 2008 9:35 pm

Heh. I'm finding my only problem with Mongoose republishing Traveller is having to wait for the books to become available.
Sir Dhaven Hevelin, IOD, Baronet of Fulacin
Owner/Captain - S.S. Warlock

Playing Traveller/RQ/D&D since 1977
Rikki Tikki Traveller
Cosmic Mongoose
Posts: 3369
Joined: Mon Aug 06, 2007 3:20 pm
Location: Arlington, TX USA

Postby Rikki Tikki Traveller » Fri May 23, 2008 2:55 pm

But at least they are coming out month apart instead of years apart like they did in CT.

By the end of this year, you could have a pretty comprehensive collection of MGT stuff.

TMB, Mercenary, High Guard, Spinward Marches, Traders and Gunboats, 760 Patrons, plus whatever else gets published...

Just those books will give you just about everything you need, adventures, settings detail rules, ships. Lots of goodness in a short time.
My friends call me Richard.
You can call me Sir.
-Daniel-
Duck-Billed Mongoose
Posts: 2317
Joined: Mon Jan 28, 2008 5:20 pm
Location: Burbank, CA

Postby -Daniel- » Fri May 23, 2008 4:39 pm

Rikki Tikki Traveller wrote:But at least they are coming out month apart instead of years apart like they did in CT.
Being the impatient person that I am, even months feel like decades. :wink: :lol:

Daniel
SSWarlock
Greater Spotted Mongoose
Posts: 1032
Joined: Wed Jun 27, 2007 3:26 pm
Location: Fulacin/Rhylanor/Spinward Marches

Postby SSWarlock » Fri May 23, 2008 4:45 pm

Rikki Tikki Traveller wrote:But at least they are coming out month apart instead of years apart like they did in CT.

By the end of this year, you could have a pretty comprehensive collection of MGT stuff.

TMB, Mercenary, High Guard, Spinward Marches, Traders and Gunboats, 760 Patrons, plus whatever else gets published...

Just those books will give you just about everything you need, adventures, settings detail rules, ships. Lots of goodness in a short time.
That's about what I figure as well. I'm fortunate enough to have started collecting Traveller 'way back in the Stone Age of the late 70s and can convert what I've got but I'm really impressed by what Mongoose has done with expanding CT's playability. I really want to see what they do with Merc and HG.
Sir Dhaven Hevelin, IOD, Baronet of Fulacin
Owner/Captain - S.S. Warlock

Playing Traveller/RQ/D&D since 1977
lastbesthope
Executive Mongoose
Posts: 19697
Joined: Sun Apr 04, 2004 4:27 pm
Location: Bristol, UK
Contact:

Postby lastbesthope » Fri May 23, 2008 6:07 pm

dafrca wrote:
Rikki Tikki Traveller wrote:But at least they are coming out month apart instead of years apart like they did in CT.
Being the impatient person that I am, even months feel like decades. :wink: :lol:

Daniel
You've been talking to Saavik too often :lol:

LBH
I'll live forever, heaven won't let me in and hell's afraid I'll take over!!!

Mongoose Accolades

Who is online

Users browsing this forum: Geir, Google [Bot] and 8 guests