Creature bites against Armour ratings.

Discuss the Traveller RPG and its many settings
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Joined: Mon Jan 03, 2011 6:29 pm

Creature bites against Armour ratings.

Postby deejaay » Tue Feb 16, 2021 11:35 pm

Do creature bites ignore armor by default?
Would a creature stat have to have an AP X next to bites to penetrate armor?

Asking because a creature with a 1D bite damage may never pose a real threat to a well armored Traveller...which could be a boring encounter.

Obviously I can modify any creature with an AP or jaw crushing power to get through the armor, but wondering about the creatures presented in core or supplements on their ability to get through armor.

"Are you gonna do something? Or just stand there and bleed?"
Banded Mongoose
Posts: 232
Joined: Tue Jun 12, 2018 8:48 pm

Re: Creature bites against Armour ratings.

Postby Geir » Tue Feb 16, 2021 11:47 pm

Bites shouldn't ignore armor.
Like you say, that would be an AP trait. But remember to add the Effect: Roll a 12 on a critter with Melee(bite) 1 and that would add 5 to the damage (12-8) + 1. So in theory, one chance out of 216, it could do 11 points of damage even with only 1D.
Or you could just rule that if it bites you in the face and you weren't wearing a helmet then the armor doesn't count.
Geir Lanesskog
Posts: 115
Joined: Wed Sep 09, 2015 6:25 pm

Re: Creature bites against Armour ratings.

Postby Garran » Wed Feb 17, 2021 12:31 am

If a creature has that little attack power then it isn't *meant* to be a threat to a moderately-armored character, and any encounter with them should just be narrated over.
Warlord Mongoose
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Joined: Mon Sep 23, 2013 8:23 pm

Re: Creature bites against Armour ratings.

Postby Condottiere » Wed Feb 17, 2021 12:44 pm

Pitbull, with teeth capped with steel.


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