Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games

Discuss the Traveller RPG and its many settings
ChalkLine
Weasel
Posts: 34
Joined: Sat Mar 23, 2019 5:41 pm

Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games

Postby ChalkLine » Tue Nov 10, 2020 2:52 pm

I'm coming back after a long hiatus and dusting off my salvaging campaign. I remember last time I was underwhelmed by the 2nd ed firearms/armour and I'm thinking of using the more comprehensive 1st ed ones. Has anyone done this? Did they come up against any problems?
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ShawnDriscoll
Cosmic Mongoose
Posts: 2996
Joined: Sun Dec 13, 2009 6:13 pm

Re: Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games

Postby ShawnDriscoll » Wed Nov 11, 2020 3:56 am

I mix 1st and 2nd edition together all the time. Never a problem yet.
arcador
Lesser Spotted Mongoose
Posts: 423
Joined: Sun Oct 11, 2015 10:34 pm

Re: Integrating Mongoose 1st ed Firearms/Armour with Mongoose 2nd ed games

Postby arcador » Thu Nov 19, 2020 8:32 am

There are a few things to note.

Some of the 2ed armors are better than the 1st ed variant.

Auto rating of 1st edition = 1/2 Auto rating of 2nd edition.

I.e. Auto 4 in 1st = net 2 attacks. Auto 2 on 2nd ed = net 2 attacks.

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