Robots

Discuss the Traveller RPG and its many settings
Knightgoblin
Cub
Posts: 7
Joined: Wed Jul 15, 2020 5:30 pm

Robots

Postby Knightgoblin » Tue Aug 18, 2020 11:10 pm

Where is the best place to find information on Robots for 2e? Are there any creation rules? What are Robots like in Traveller? Are there any like Data from Star Trek?
User avatar
MyndkryM
Shrew
Posts: 19
Joined: Mon Jul 20, 2020 11:05 pm

Re: Robots

Postby MyndkryM » Wed Aug 19, 2020 1:11 am

Central Supply Catalogue would be your best bet.
User avatar
paltrysum
Greater Spotted Mongoose
Posts: 821
Joined: Mon Mar 20, 2017 11:16 pm
Contact:

Re: Robots

Postby paltrysum » Wed Aug 19, 2020 2:24 am

2e has no robot creation rules yet.
My published Traveller adventures on DriveThruRPG:
https://www.drivethrurpg.com/browse.php ... %20Griffen
User avatar
Reynard
Cosmic Mongoose
Posts: 3536
Joined: Sat Jun 18, 2011 10:03 pm

Re: Robots

Postby Reynard » Wed Aug 19, 2020 1:27 pm

They don't have extensive, highly detailed rules for robot design but Central Supply Catalogue Chapter 5: Robots (page 70) has simple building rules. Personally, I think these rule just need expansion as they do with other design rules.

As a simple poll, what robots types do you feel should be iconic in Traveller?
User avatar
paltrysum
Greater Spotted Mongoose
Posts: 821
Joined: Mon Mar 20, 2017 11:16 pm
Contact:

Re: Robots

Postby paltrysum » Wed Aug 19, 2020 4:59 pm

Here's a personal fave, but it might go better in the Zhodani book:

Image

The Zhodani penchant for robot usage was mentioned in CT Alien Module 4: Zhodani, and revised robot-creation rules might be another selling point for any future Zhodani books.
My published Traveller adventures on DriveThruRPG:
https://www.drivethrurpg.com/browse.php ... %20Griffen
Knightgoblin
Cub
Posts: 7
Joined: Wed Jul 15, 2020 5:30 pm

Re: Robots

Postby Knightgoblin » Thu Aug 20, 2020 2:32 am

Maximilian from Black Hole :shock:
User avatar
NOLATrav
Banded Mongoose
Posts: 330
Joined: Sun Sep 06, 2015 7:42 pm
Location: Crescent City

Re: Robots

Postby NOLATrav » Thu Aug 20, 2020 5:11 am

Knightgoblin wrote:
Thu Aug 20, 2020 2:32 am
Maximilian from Black Hole :shock:
Now that you’ve said it I can’t unsee it.
User avatar
Reynard
Cosmic Mongoose
Posts: 3536
Joined: Sat Jun 18, 2011 10:03 pm

Re: Robots

Postby Reynard » Thu Aug 20, 2020 11:23 am

Two robots I would say Traveller would be familiar with are cargo handlers. One would be a vehicle sized unit for manipulating large pallets and maybe cargo pods while another would handle small package loads. They are designed for maneuvering in close quarters on the docking bay where conveyer systems would be in the way. I see Travellers make a landing and call for a a porter to pick up deliveries personally or carry things like luggage. Some would have enough personality to interact pleasantly. Cargo haulers would be something like automated flatbeds with the ability to load itself as well as work with a ship's conveyor belt and cargo crane systems.
Linwood
Lesser Spotted Mongoose
Posts: 705
Joined: Thu Jun 29, 2017 12:41 am

Re: Robots

Postby Linwood » Thu Aug 20, 2020 12:49 pm

That would be an interesting way to differentiate the look and feel of various starworts. A Class A Imperial starport would be all about efficiency, so robots might be very common. A Class C starport - especially in a less-developed world - might use people in the same roles, especially if labor is cheap or if there's an agreement with the local polity to employ as many local residents as they can.

Which then offers opportunities for scenes featuring those classic man-vs-machine clashes ("ole Johnny Heinrich there can stack cargo faster and longer than any dang machine can! You watch and see!").
User avatar
paltrysum
Greater Spotted Mongoose
Posts: 821
Joined: Mon Mar 20, 2017 11:16 pm
Contact:

Re: Robots

Postby paltrysum » Thu Aug 20, 2020 8:05 pm

Knightgoblin wrote:
Thu Aug 20, 2020 2:32 am
Maximilian from Black Hole :shock:
It really is similar, isn't it. I wonder if that entered the subconscious of the artist, whom I believe was Bryan Gibson.
My published Traveller adventures on DriveThruRPG:
https://www.drivethrurpg.com/browse.php ... %20Griffen
Condottiere
Warlord Mongoose
Posts: 8354
Joined: Mon Sep 23, 2013 8:23 pm

Re: Robots

Postby Condottiere » Thu Aug 20, 2020 9:03 pm

Image
Linwood
Lesser Spotted Mongoose
Posts: 705
Joined: Thu Jun 29, 2017 12:41 am

Re: Robots

Postby Linwood » Thu Aug 20, 2020 10:19 pm

The kinder, gentler, friendlier Zhodani warbots?
User avatar
Reynard
Cosmic Mongoose
Posts: 3536
Joined: Sat Jun 18, 2011 10:03 pm

Re: Robots

Postby Reynard » Fri Aug 21, 2020 1:12 am

Robots would definitely fit into systems whose big issue is population. Colonies could be a great example in which populations are small and often specialized for tasks at hand. Robots would the extra hands, tools, rather than replacements.
L23
Cub
Posts: 6
Joined: Wed Aug 05, 2020 4:19 pm

Re: Robots

Postby L23 » Fri Aug 21, 2020 2:59 am

Linwood wrote:
Thu Aug 20, 2020 12:49 pm
That would be an interesting way to differentiate the look and feel of various starworts. A Class A Imperial starport would be all about efficiency, so robots might be very common. A Class C starport - especially in a less-developed world - might use people in the same roles, especially if labor is cheap or if there's an agreement with the local polity to employ as many local residents as they can.
The other way round could work too - C class is filled with impersonal robots that have limited leeway to deal with something, wheres A class have the personal, human touch.
Condottiere
Warlord Mongoose
Posts: 8354
Joined: Mon Sep 23, 2013 8:23 pm

Re: Robots

Postby Condottiere » Fri Aug 21, 2020 2:05 pm

Image


Minions.

Who is online

Users browsing this forum: No registered users and 18 guests