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Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sat Aug 03, 2019 12:14 pm
by Varulv
Is there a 2D download for The Perfect Stranger somewhere? Or perhaps someone has already modified a deck plan of a normal Type R and is willing to share it?

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sat Aug 03, 2019 7:17 pm
by paltrysum
I created a 2-D deck plan of the subby in Adobe illustrator. I could update it pretty easily so that it matches the one in Islands in the rift; can you wait until the end of next week? My wife and I are away on vacation and I don’t have access to my Traveller files.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sat Aug 03, 2019 8:18 pm
by Varulv
It’s three weeks until our next Traveller session, I hate to disrupt you vacation. :wink: Seriously, that would be very nice of you. And if other plans get in the way that’s okay, you already helped me out with the 2D deck plan for Flatlined (viewtopic.php?t=121949).

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Aug 04, 2019 5:10 pm
by Old School
paltrysum wrote:
Sat Aug 03, 2019 7:17 pm
I created a 2-D deck plan of the subby in Adobe illustrator. I could update it pretty easily so that it matches the one in Islands in the rift; can you wait until the end of next week? My wife and I are away on vacation and I don’t have access to my Traveller files.
No laptop on vacation? I’m proud of you, even if you do owe me a manuscript.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Aug 04, 2019 7:32 pm
by paltrysum
Old School wrote:
Sun Aug 04, 2019 5:10 pm

No laptop on vacation? I’m proud of you, even if you do owe me a manuscript.
I do, don’t I? My enthusiasm to get it into your hands outstripped my ability to deliver it on time.

It’s coming! 😉

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Aug 04, 2019 9:16 pm
by Old School
paltrysum wrote:
Sun Aug 04, 2019 7:32 pm
I do, don’t I? My enthusiasm to get it into your hands outstripped my ability to deliver it on time.

It’s coming! 😉
The bane of many a writing project. Even volunteer editors can be a PITA.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Tue Sep 22, 2020 5:19 am
by TheMachine
paltrysum wrote:
Sat Aug 03, 2019 7:17 pm
I created a 2-D deck plan of the subby in Adobe illustrator. I could update it pretty easily so that it matches the one in Islands in the rift; can you wait until the end of next week? My wife and I are away on vacation and I don’t have access to my Traveller files.
Hi @paltrysum.

Did you ever do this? I'll be running I in the R soon, and a 2D deckplan I could drop into roll20 would be a godsend. :)

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Tue Sep 22, 2020 3:28 pm
by paltrysum
No, but I will renew my efforts to get it done in the next day or so. I would like to run that adventure some day and could use a set of 2D deck plans for it myself.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Tue Sep 22, 2020 7:16 pm
by TheMachine
paltrysum wrote:
Tue Sep 22, 2020 3:28 pm
No, but I will renew my efforts to get it done in the next day or so. I would like to run that adventure some day and could use a set of 2D deck plans for it myself.
Great, thanks! :)

Si.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Wed Sep 23, 2020 5:18 pm
by paltrysum
How does this look? Have I missed anything? I did notice that there are a few "unreachable” rooms on deck 1. For example, the two hidden turrets and the central power plant. Not sure if that was intentional by the designers. I also threw in some detail for the launch which was blank.

Image

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Sep 27, 2020 3:27 am
by TheMachine
That looks perfect to me. (which is apt! :D ). Thanks!

I think the pop up turrets and aux power are controlled from the covert systems room, so don't strictly need separate access, although you'd think you'd need access for maintenance?

Anyway, this is more than good enough for my purposes. Looking forward to putting it to use! :)

Cheers,

Si.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Sep 27, 2020 3:34 am
by TheMachine
Ah! Just one tiny thing you missed - the ceiling iris valves to the dorsal turrets. But I can add those myself in, like 2 minutes.

This is great, thanks again.

Si.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Sun Sep 27, 2020 5:11 am
by paltrysum
Thanks for letting me know. Away from home at the moment so I can’t fix it, but i will update it in a few days.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Wed Sep 30, 2020 2:57 pm
by paltrysum
TheMachine wrote:
Sun Sep 27, 2020 3:34 am
Ah! Just one tiny thing you missed - the ceiling iris valves to the dorsal turrets. But I can add those myself in, like 2 minutes.

This is great, thanks again.
I think those two turrets would be ventral, not dorsal. If they were dorsal, they would go through the fuel tanks. Those are pop-up turrets ("pop-down"?), so I would assume they appear on the ventral side of the ship when they come out of hiding.

EDIT: I read through the section again and I don't think there would be iris valves that lead to them. The workstations in the adjacent room allegedly access the turrets. So I put the illustration back. In any case, you mentioned that you could fix it simply for yourself so I'll leave the deck plans as is.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Thu Oct 01, 2020 4:51 am
by TheMachine
Hi. I don't mean the covert, pop up turrets. I mean the openly visible turrets on the top of the ship.

But don't worry, even I can just copy and paste a couple of icons in Paint. :)

Cheers,

Si.

Re: Great Rift Adventure 1: Islands in the Rift 2D Deck Plan

Posted: Thu Oct 01, 2020 3:48 pm
by paltrysum
TheMachine wrote:
Thu Oct 01, 2020 4:51 am
Hi. I don't mean the covert, pop up turrets. I mean the openly visible turrets on the top of the ship.

But don't worry, even I can just copy and paste a couple of icons in Paint. :)

Cheers,

Si.
Oh! Duh. Yeah, sorry about that. Tunnel vision on my part. Fixed for future users. :)