Avoiding the Character Generation 'mini-game'

Discuss the Traveller RPG and its many settings
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Avoiding the Character Generation 'mini-game'

Postby ChalkLine » Thu May 30, 2019 10:20 am

Some times you just need player characters quickly, and in those circumstances having players come up with dud PCs who got injured in their first term is not really an option.

Now please, don't think I'm disparaging the player character generation. Some times I like to just try my hand and see what I get for fun. It's awesome and it should always be part of Traveller in my mind.

Anyway, here's my quick PC generation system:

- Point Buy with 45 points.
- Decide how many terms before hand. Do not roll for re-enlistment.
- All PCs get two (2) skills per term. Roll for the first and choose the second.
- Roll for commission/promotion as normal but no skills are awarded.
- Muster out as normal.

There it is!
I suspect most people use something similar, but I thought I'd post mine for you. It makes PCs very similar in 'power' which I like. It can be used with any of the editions except The New Era
Cosmic Mongoose
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Re: Avoiding the Character Generation 'mini-game'

Postby Reynard » Thu May 30, 2019 9:10 pm

The Traveller Companion has a point buy system.
Lesser Spotted Mongoose
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Re: Avoiding the Character Generation 'mini-game'

Postby paltrysum » Thu May 30, 2019 9:42 pm

...and some other tools to quickly flesh out characters. I believe they're called templates.
My published Traveller adventures on DriveThruRPG:
https://www.drivethrurpg.com/browse.php ... %20Griffen
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Re: Avoiding the Character Generation 'mini-game'

Postby Saladman » Fri May 31, 2019 2:37 am

Iron man point buy: write down whatever numbers you want. If I approve the character you can play. If I don't approve the character you can't play.

Notice I didn't say you can't play that character, I said you can't play.
Cosmic Mongoose
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Re: Avoiding the Character Generation 'mini-game'

Postby ShawnDriscoll » Fri May 31, 2019 4:52 am

I use an app. Makes millions of NPCs quickly to populate worlds with. Most are good enough to give to players to role-play as Travellers.

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