2300AD speed using stutterwarp

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Kravell
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2300AD speed using stutterwarp

Postby Kravell » Thu May 09, 2019 7:22 pm

I couldn't wait for 2300AD 2E. Using the 1E rulebook is interesting. Does anyone know what the speed actually is when using stutterwarp? I know it goes 7.7 light years. And it takes 2 days to 2 weeks. But how do I determine how many days it takes to go 7.7 light years?

I mostly want to covert this to Traveller 2E. I'm hoping I can say this stutterwarp in days replaces Jump 1, this shorter one replaces Jump 2, etc. and use 2E ships in place of 2300AD ships.

Thanks!
Moppy
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Re: 2300AD speed using stutterwarp

Postby Moppy » Thu May 09, 2019 9:39 pm

Memory hazy. It's something like 0.5 to 10 light years per day depending on the ship. There was a chart like Traveller where you cross-referenced ship size with drive code and got a value, which was LY/day for the baseline engine. Certain ships had a speed multiplier on top of this.
HalC
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Re: 2300AD speed using stutterwarp

Postby HalC » Fri May 10, 2019 2:01 am

Kravell wrote:
Thu May 09, 2019 7:22 pm
I couldn't wait for 2300AD 2E. Using the 1E rulebook is interesting. Does anyone know what the speed actually is when using stutterwarp? I know it goes 7.7 light years. And it takes 2 days to 2 weeks. But how do I determine how many days it takes to go 7.7 light years?

I mostly want to covert this to Traveller 2E. I'm hoping I can say this stutterwarp in days replaces Jump 1, this shorter one replaces Jump 2, etc. and use 2E ships in place of 2300AD ships.

Thanks!
Got $35 plus S&H?

I don't mean to be mean... **teasing grin**

If you are interested, go directly to the original Source Material for 2300. Trust me, if you get the original material, you get to see how the game was played originally, see how it meshes with MgT version, and then see how the answers you seek come together with knowledge of both systems. To this day, I STILL love the ship building rules, and the overall background involved with the game.

There are times when I wish I could divorce the original setting from its roots with TWILIGHT 2000, as the "Great Game" is predicated on World War III doing the damage it does to Earth and the slow recovery for many nations, leaving France as the odd duck that survives in the best position to dominate the future recovery. From there, history marches on.

In all? If I were to take a vacation from TRAVELLER, it would be either a more sanitized version of 2300, or it would be Powered by GURPS: Transhuman Space. Remove all of the over the top genetic alterations from TRANSHUMAN SPACE and concentrate only on the technology etc - you could almost run an Expanse style campaign. Toss in the Stutter Warp concept with TRANSHUMAN SPACE technology, and well, it would be an interesting fusion.

In any event, the $35 is for Far Future Enterprises to send you the complete 2300 library in PDF format.

Just saying.

Hal
Epicenter
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Re: 2300AD speed using stutterwarp

Postby Epicenter » Fri May 10, 2019 11:01 am

Stutterwarp speed is its Stutterwarp Efficiency and expresses how many Light Years the ship travels in a day if I recall.

In the Mong2300 this is listed on the ship stats summary under the entry "Stutterwarp Drive."

You'll see Unloaded and Loaded, which is the Stutterwarp Efficiency for the ship loaded and unloaded. The unloaded stat is basically worthless - always assume a ship is loaded because -- well who operates a ship unloaded? For instance the Anjou (p231) is listed as having an unloaded 1.84 efficiency and a 0.85 efficiency loaded. So a loaded Anjou is going to travel 0.84 light years per day. Assuming the destination is 7.0 light years away, it'd take 8.3 days to cross that distance.
Kravell
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Re: 2300AD speed using stutterwarp

Postby Kravell » Fri May 10, 2019 12:10 pm

Thanks! That answers my question. That is a crazy huge chart to simply have a small variance in number of days travelled.

I also have Traveller 2300AD on CD Rom. Which remains weird to me (it is 2019 after all), but it works. So much good stuff on the disk.
Moppy
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Re: 2300AD speed using stutterwarp

Postby Moppy » Fri May 10, 2019 1:12 pm

Kravell wrote:
Fri May 10, 2019 12:10 pm
Thanks! That answers my question. That is a crazy huge chart to simply have a small variance in number of days travelled.

I also have Traveller 2300AD on CD Rom. Which remains weird to me (it is 2019 after all), but it works. So much good stuff on the disk.
It probably makes a huge difference for freight economy and military action.
Epicenter
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Re: 2300AD speed using stutterwarp

Postby Epicenter » Fri May 10, 2019 9:49 pm

Kravell wrote:
Fri May 10, 2019 12:10 pm
Thanks! That answers my question. That is a crazy huge chart to simply have a small variance in number of days travelled.
The chart under each ship entry is basically the worksheet for the ship, not just the stutterwarp. It tries to list all the game-relevant information like how many days of fuel the powerplant has (19 days for the Anjou), its size (100 tons), staterooms (25), and so on. It's not very easy to read though.
TrippyHippy
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Re: 2300AD speed using stutterwarp

Postby TrippyHippy » Sat May 11, 2019 12:33 am

A light year is the distance light travels in a vacuum in a year. The speed of light (rounded up) is 300,000,000 metres per second.

Therefore, in a year, light travels 300,000,000 x 60 seconds x 60 minutes x 24 hours x 365.25 days = 9,467,280,000,000,000 metres.

Times this by 7.7 and you get: 72,898,100,000,000,000 metres.

2 days would take 60 seconds x 60 minutes x 24 hours x 2 = 172,800 seconds
2 weeks would be this number x 7 = 1,209,600 seconds.

So, the speed would between 421,864,000,000 m/s and 60,266,250,000 m/s.

Rounded to one significant figure, this would be a speed of between 60 Million km/s and 400 Billion km/s.
Outtasight!
Moppy
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Re: 2300AD speed using stutterwarp

Postby Moppy » Sat May 11, 2019 10:57 am

I have no intuitive understanding of speeds and distances that large. What does that number mean?

For example I can visualise the speed of light as 30cm/12" per nanosecond - the approximate distance a data signal propagates along a wire in one clock cycle of a 1 GHz CPU (yea, ex-software engineer) but I cannot visualise those space speeds.
Sigtrygg
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Re: 2300AD speed using stutterwarp

Postby Sigtrygg » Sat May 11, 2019 11:59 am

Earth to the moon in one second is close to the speed of light if that helps visualise it...

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