Real World - why people + computers make best combination

Discuss the Traveller RPG and its many settings
Condottiere
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Re: Real World - why people + computers make best combination

Postby Condottiere » Fri Feb 08, 2019 1:26 am

A Traveller with level two to three in a skill is a skilled professional in that field. A Traveller with level four or five is probably both well-respected and well-known in his field.

They're interning; somewhere before the end of the series they graduate to three.
RogerMc
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Re: Real World - why people + computers make best combination

Postby RogerMc » Mon Feb 11, 2019 6:31 pm

Condottiere wrote:
Fri Feb 08, 2019 1:26 am
A Traveller with level two to three in a skill is a skilled professional in that field. A Traveller with level four or five is probably both well-respected and well-known in his field.

They're interning; somewhere before the end of the series they graduate to three.
Except US medical interns have already completed 7 years of undergrad and post-grad education and not 4.

Probably the best way to represent Scrubs interns experience in MGT2 would be a major in Medical giving them Medic-2 and then one term as Scholar/Doctor which should give them Medic-3 (unless they are Doug...)

By mid-series they are residents (except Doug) and into their second term as Scholars.
RogerMc
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Re: Real World - why people + computers make best combination

Postby RogerMc » Mon Feb 11, 2019 6:31 pm

Condottiere wrote:
Fri Feb 08, 2019 1:26 am
A Traveller with level two to three in a skill is a skilled professional in that field. A Traveller with level four or five is probably both well-respected and well-known in his field.

They're interning; somewhere before the end of the series they graduate to three.
Except US medical interns have already completed 7 years of undergrad and post-grad education and not 4.

Probably the best way to represent Scrubs interns experience in MGT2 would be a major in Medical giving them Medic-2 and then one term as Scholar/Doctor which should give them Medic-3 (unless they are Doug...)

By mid-series they are residents (except Doug) and into their second term as Scholars.
Condottiere
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Re: Real World - why people + computers make best combination

Postby Condottiere » Mon Feb 11, 2019 6:53 pm

The only way this works is if the game mechanics gives you the results you'd expect, in most dice rolls.

Cox is unlikely to be more than Medical four.

And I suspect there are some attached requirements, like Biology two, and theory.
RogerMc
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Re: Real World - why people + computers make best combination

Postby RogerMc » Tue Feb 12, 2019 12:42 pm

Definitely.

If I wanted to represent current medical training I'd go for a 4 year degree in Life Sciences with a minor in Medic that represents a pre-med degree and then a 4 year Med School term that gives Medic-3.

However Medical really should be a cascade skill with First Aid, Surgery, General Medicine and Pathology as sub-skills as under the rules it is quite possible to have an army or marine support character who ends up with Medic-3 and a 'Physician' with Medic-1.

And Cox is surely a Medic-5...
Condottiere
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Re: Real World - why people + computers make best combination

Postby Condottiere » Tue Feb 12, 2019 3:18 pm

Cox isn't that famous.

But you could add Instruction four, considering the plot requires him to give life lessons beyond mere demonstration of technique.

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