Review: Traveller Reach Adventure 1: Marooned on Marduk

Discuss the Traveller RPG and its many settings
tzunder
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Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby tzunder » Sun Dec 30, 2018 5:13 pm

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Last edited by tzunder on Wed Jan 02, 2019 12:51 pm, edited 1 time in total.
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ShawnDriscoll
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby ShawnDriscoll » Sun Dec 30, 2018 8:48 pm

Where's the review?
tzunder
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby tzunder » Tue Jan 01, 2019 9:57 am

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Old School
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby Old School » Tue Jan 01, 2019 2:52 pm

Don’t sweat it. The one line drive by post is Driscoll’s thing.

Thanks for posting your review.
ShawnDriscoll
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby ShawnDriscoll » Tue Jan 01, 2019 6:03 pm

tzunder wrote:
Tue Jan 01, 2019 9:57 am
Isn't it written in words at the top of this thread?
Or are you criticising my review?
You did a content overview is all.
tzunder
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby tzunder » Tue Jan 01, 2019 8:48 pm

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Last edited by tzunder on Wed Jan 02, 2019 12:52 pm, edited 1 time in total.
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Moppy
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby Moppy » Tue Jan 01, 2019 11:46 pm

ShawnDriscoll wrote:
Tue Jan 01, 2019 6:03 pm
tzunder wrote:
Tue Jan 01, 2019 9:57 am
Isn't it written in words at the top of this thread?
Or are you criticising my review?
You did a content overview is all.
To be completely fair, there is one sentence of actual review.

To the op:

I am genuinely grateful you provided this review. There is some useful information in it. However, I do have some feedback:

I'd really like to know how it feels to play or run it, if there are any issues that the average group might find contentious or problematic, how well the plot fits, and the parts tie in, how much preparation work a referee is needed, is it all high-action all the way through or are there bits of downtime, dialog or negotiation? Will all of soldiers, explorers and diplomats enjoy it or should I skip it my players are all soldiers? Can it be easily broken down into segments for groups who don't always get the same players from week to week? How many sessions will it take to complete (that + amount of referee preparation is needed to evaluate value-for-money for the PDF)?

That sort of stuff thing.

Edit: Is it really only one evening to finish?
ShawnDriscoll
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Re: Review: Traveller Reach Adventure 1: Marooned on Marduk

Postby ShawnDriscoll » Wed Jan 02, 2019 5:25 am

tzunder wrote:
Tue Jan 01, 2019 8:48 pm
Read it again.
5/5 reviews are expected to have more compare/contrast with other adventures and with strategic, story-tell, and role-play gamer interests.

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