What should she do?

Discuss the Traveller RPG and its many settings
JMISBEST
Lesser Spotted Mongoose
Posts: 495
Joined: Sat Jun 11, 2016 6:25 am

What should she do?

Postby JMISBEST » Sat Oct 06, 2018 7:31 am

A GM friend of mine says that she foolishly let her players persuade Oleb to trade almost all of Drinax's Treasures, Bank Accounts and Artwork that are easily worth a couple of trillion Cr for more ships and they choose to buy 7 2nd hand Capital Ships in the form of 5 30,000 ton and 1 50,000 ton Super-Heavy Freighters converted into Medium Frigates and a custom build 35,100 ton Cruiser they designed, but now she regrets her mistake(claims she was tired and not thinking straight), and worries that Adventure 10's Battle for Drinax will be a piece of cake for Drinax's 7 Capital Ships and a guaranteed minimum of 466 ships worth 664 fighting dice. What should she do?
Pyromancer
Banded Mongoose
Posts: 271
Joined: Fri Apr 11, 2008 6:12 pm

Re: What should she do?

Postby Pyromancer » Sat Oct 06, 2018 11:45 am

Since those 7 ships only contribute 2% of the total fighting dice - they aren't a problem?
Darkmoon
Shrew
Posts: 16
Joined: Wed Jun 27, 2018 10:16 am

Re: What should she do?

Postby Darkmoon » Mon Oct 08, 2018 2:05 pm

/sigh, here we go again

If they did indeed bankrupt Drinax to buy all these things, its fine - the crews will soon leave as soon as they stop getting paid, problem solved.

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