WingedCat wrote: ↑I double-checked, and High Guard only restricts fuel bladders from use for jump drives, not fusion plants.
Or do you mean the placement in the deckplans? That would matter if the ship was intended to be taken aboard another ship, or was able to jump. Neither of these is the case. That said, engine performance does need to be recalculated when the fuel tanks are full; per the notes, a Fuelbag only has Thrust 1/6 when at full capacity.
They are for internal, not external use. They need a hull around them to stay intact.Collapsible fuel tanks (also called fuel bladders) are large flexible bladders which expand when filled with hydrogen fuel. They take up cargo space in a ship ...
For external use we have drop tanks.
While a petty point, I believe a ship needs a minimum of 1 Dt fixed fuel tanks, which is a separate, albeit no-cost component.
All ships require fuel to function and the total fuel tankage for a ship must be indicated in the design plans. There is no cost associated with space allocated to fuel tanks, ...
Other power plants require fuel tankage equal to 10% of their size (rounding up, minimum 1 ton).
No, of course modules can be made up later.
I meant that modules should be defined as to number and tonnage. E.g the modular cutter has specifically one module of 30 Dt, not three modules of 10 Dt, not just some random components. Implicitly, at least when drawing the deck plans, the modules have a specific shape and placement. This may be an overly strict reading of the rules.
So I mean this should be specified as four modules of 25 Dt, two modules of 50 Dt, one module of 100 Dt, or some combination.Streamlined reinforced hull (176 hull points) w/100 tons modular__-400__45_____80
While not mandated by the rules, I find it reasonable to assign a fixed number of hardpoints to each module.
So, I would call the Hummingbird module a single 100 Dt module with 2 hardpoints. A few basic modules might be:
Cargo 100 Dt,
Medium bay 100 Dt,
Two small bays 100 Dt,
Small bay + 50 Dt cargo 100 Dt.
Rereading the rules I can't say that you have made everything wrong, just that I wouldn't do it like that.