So putting aside for a moment that my interpretation is the one that actually makes sense. . .
AnotherDilbert wrote: ↑
Fri Nov 16, 2018 8:53 pm
I believe the last paragraph just list the difference between light Smaller Weapons and heavy Smaller Weapons. I do not see hardpoints required for any ground scale weapon. The turrets for heavy Smaller Weapons is probably more like the turrets for light Smaller Weapons, than turrets for spacecraft weapons.
Higher powers say:
Nerhesi wrote: ↑
Tue Jan 26, 2016 9:12 pm
I'm saying that a "smaller weapon", the fusion gun from Vehicle Weapons, which has Short range and Weighs 4 tons, is now the biggest and best weapon for small-craft - it does NOT take a firm point
You can believe that if you want, but you can't in good faith quote an author pointing out the issue to the publisher pre-publication
, and then use that quote to as if it defends your point. What comes after the "..." in your quote from Nerhesi?
I'm saying that a "smaller weapon", the fusion gun from Vehicle Weapons, which has Short range and Weighs 4 tons, is now the biggest and best weapon for small-craft - it does NOT take a firm point slots, has longer ranger than any other weapon (on small craft), and out damages a pulse laser
I think the simplest way here is universally limiting the range of any "smaller weapon" to Close, and forcing them to take up a firm point slot in addition to the internal space. This applies to any weapon that is >1 ton
And in his very next post:
To be accurate though:
a) We know from last conversations that AP from Traveller Scale will not scale upwards. So the Fusion Cannons are just 3D. (unless Matt weighs in on otherwise , regardless, they will at least be divided by 10, so at most AP 3)
b) Weapons over 250kg (any of the crazy ones), take up space equal to their tonnage. Flat out equal. So 4 tons = 4dtons. So that is a good inefficiency.
c) Weapons over 250kg need to be mounted in turrets or fixed mounts. Which means, they will take up hardpoints - which don't exist on small craft. Even if you were to interpret they take up firmpoints, you'd have to apply firmpoint rules so they lose range and so on.
Still needs clarity though
And two posts later. . .
Actually you still do need hardpoints, I've bolded the other part of the sentence... Turrets and Fixed mounts, are by definition, Hard Points.
One more time for good measure:
Yeah covered that above in the previous reply Basically, your >250kg weapons just aren't "free"
I assume that you stopped reading once you found one sentence that appeared to back up your strange interpretation. Because otherwise your agument is disingenuous.
I still like WingCat's concept of the ship, but the design is illegal.