Heavy Fighter Computer

Discuss the Traveller RPG and its many settings
GarethL
Banded Mongoose
Posts: 217
Joined: Mon Jun 27, 2016 8:17 am

Heavy Fighter Computer

Postby GarethL » Fri Sep 14, 2018 6:47 pm

Should the heavy fighter (HG, pg. 102) have a more powerful computer? As printed it cannot run many of the software packages included?
Reynard
Cosmic Mongoose
Posts: 3215
Joined: Sat Jun 18, 2011 10:03 pm

Re: Heavy Fighter Computer

Postby Reynard » Fri Sep 14, 2018 7:40 pm

Would need a Computer/35 or at least a Computer/20 to swap out programs.
GarethL
Banded Mongoose
Posts: 217
Joined: Mon Jun 27, 2016 8:17 am

Re: Heavy Fighter Computer

Postby GarethL » Fri Sep 14, 2018 7:52 pm

That would be my take on it,

It's TL15 so I don't see much point on skimping on a decent computer, but it's clearly priced as a cheap computer,

Either that or the software should have been downgraded,
AnotherDilbert
Cosmic Mongoose
Posts: 3069
Joined: Wed Dec 23, 2015 2:49 pm
Location: Sweden

Re: Heavy Fighter Computer

Postby AnotherDilbert » Fri Sep 14, 2018 7:55 pm

Yes, obviously a rating 5 computer with rating 20 software makes little sense. Neither does the armament or the ~16 Dt free space.

The original from CT had a m/6 ≈ rating 30, but that is too expensive.

Say a m/10 to m/20 might be reasonable? The dogfighting DM makes up for the small computer.


We kicked around some fighters and numbers during beta:
viewtopic.php?f=89&t=118672
GarethL
Banded Mongoose
Posts: 217
Joined: Mon Jun 27, 2016 8:17 am

Re: Heavy Fighter Computer

Postby GarethL » Fri Sep 14, 2018 8:11 pm

Yeah - doubling the price does seem a little off...

A moderate computer and slightly lower spec software might keep close to the original price whilst making everything fit?

Say:

Computer 20, MCr 5
Evade/1 (Bandwidth 10), MCr 1
Fire Control/2 (Bandwidth 10), MCr 4
Total: MCr 9

vs.

Computer 5, kCr 30
Evade/2 (Bandwidth 15), MCr 2
Fire Control/4 (Bandwidth 20), MCr 8
Total: MCr 8.03

Adds roughly MCr1 to the price, still keeping things affordable and usable?
GarethL
Banded Mongoose
Posts: 217
Joined: Mon Jun 27, 2016 8:17 am

Re: Heavy Fighter Computer

Postby GarethL » Fri Sep 14, 2018 8:13 pm

GarethL wrote:
Fri Sep 14, 2018 8:11 pm
Computer 20, MCr 5
Evade/1 (Bandwidth 10), MCr 1
Fire Control/2 (Bandwidth 10), MCr 4
Total: MCr 9
Oops - that should be MCr 10 :oops:
AnotherDilbert
Cosmic Mongoose
Posts: 3069
Joined: Wed Dec 23, 2015 2:49 pm
Location: Sweden

Re: Heavy Fighter Computer

Postby AnotherDilbert » Fri Sep 14, 2018 8:23 pm

GarethL wrote: Computer 20, MCr 5
Evade/1 (Bandwidth 10), MCr 1
Fire Control/2 (Bandwidth 10), MCr 4
Total: MCr 10
How about:
Computer 15, MCr 2
Evade/2 (Bandwidth 15), MCr 2
Fire Control/3 (Bandwidth 15), MCr 6
Total: MCr 10

Evade and FC are better in different situations, so you switch to match.
GarethL
Banded Mongoose
Posts: 217
Joined: Mon Jun 27, 2016 8:17 am

Re: Heavy Fighter Computer

Postby GarethL » Fri Sep 14, 2018 8:29 pm

That makes more sense,
Condottiere
Chief Mongoose
Posts: 6386
Joined: Mon Sep 23, 2013 8:23 pm

Re: Heavy Fighter Computer

Postby Condottiere » Fri Sep 14, 2018 11:29 pm

Maybe more efficient and elegant programmes to squeeze in tighter capacities?

Space for computing is virtual; in theory, if the overriding factor is rate of fire, detection and bridge size, heavy fighters can range in tonnage from thirty five tonnes to fifty.
Linwood
Banded Mongoose
Posts: 258
Joined: Thu Jun 29, 2017 12:41 am

Re: Heavy Fighter Computer

Postby Linwood » Sat Sep 15, 2018 2:34 pm

You could have variants with upgraded computers for squadron coordination, reconnaissance or ECM/ECCM duties. Just depends on your fleet’s core philosophy on the roles fighters play and their interactions with larger fleet vessels.

Who is online

Users browsing this forum: No registered users and 15 guests