Combat in darkness

Discuss the Traveller RPG and its many settings
MonkeyX
Mongoose
Posts: 129
Joined: Wed Feb 21, 2018 11:52 am

Combat in darkness

Postby MonkeyX » Sun Jun 17, 2018 6:30 pm

Do characters without night vision suffer a -2 penalty to combat rolls in darkness, the same as if their targets have cover or am I missing a rule somewhere?
ShawnDriscoll
Cosmic Mongoose
Posts: 2763
Joined: Sun Dec 13, 2009 6:13 pm

Re: Combat in darkness

Postby ShawnDriscoll » Mon Jun 18, 2018 2:35 am

MonkeyX wrote:
Sun Jun 17, 2018 6:30 pm
Do characters without night vision suffer a -2 penalty to combat rolls in darkness, the same as if their targets have cover or am I missing a rule somewhere?
It all depends on how the night is described, where the characters are, and what each player says their character is doing at that moment? A -2 is typically a hard-wired DM that has no way around it.
NOLATrav
Banded Mongoose
Posts: 206
Joined: Sun Sep 06, 2015 7:42 pm

Re: Combat in darkness

Postby NOLATrav » Mon Jun 18, 2018 2:53 am

In twilight, +1 Range Band; in full dark, +2 Range Bands. Sometimes it doesn’t make a difference but sometimes it’s a huge difference.
arcador
Banded Mongoose
Posts: 367
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Re: Combat in darkness

Postby arcador » Fri Jun 22, 2018 9:38 am

Which edition? The 2nd doesn't state a specific penalty (or at least I didn't find any).

In low-vision I would impose bane.
In no vision, I would impose chance to miss (1-5 out of 6) and -2 to hit (as if the target is hiding), in case of a hit. Of course, no aiming.

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