How would The Imperium deal with it

Discuss the Traveller RPG and its many settings
JMISBEST
Lesser Spotted Mongoose
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How would The Imperium deal with it

Postby JMISBEST » Thu Feb 15, 2018 3:49 pm

A GM I know has been doing A Solo Campaign with A Pc playing A Pirate Admiral who due to Anti-Aging Drugs grown and made in a custom build part of his Flagship has terrorised The Trojan Reach, The Aslan, The Floranni, The Zhodani and The Glorious Empire from Spring 603 to Winter 1,608. She and he want to end it, but want ideas on how to go out with a bang nd his forces are as follows

He has 576 ships that range from 600 ton TL 12 very heavy Scouts to The Flagship, A Unique 283,600 ton TL 17Super-Heavy Freighter converted into A Battleship that is heavier then light but lighter then medium and have a total of around 193,000 personal onboard

He owns and commands 4 very large Class B Pirate Starports each with around 35,000 personnel on board and 1 massive Class A Pirate Starport with around 60,000 personnel, not to mention 18,000 legit business each worth at least Cr 1,130,000, a official portfolio worth around Cr 300,000 million and 24 investments each worth between Cr 2,800,000 and Cr 5,200,000 or a total of Cr 911,4000

He also has around 187,000 assorted Spies, Allies, Supporters, Sympathizers, Agents, Fences and Ship Spotters, between 2,820 and 3,600 each or around 20,000 in total of corrupt politicians, corrupt Religous personnel and corrupt Law Enforcement, Army, marine and Navy Officers, all The officers having served for at least 4 terms and all of them are at least Social Scale 8 and are all both Nco's of at Least Rank 2 and Officers of at least Rank 1

As well as that he commands A Privately and permantely Employed Tech Level 14 Mercenary army whose sole purpoee is to protect him no matter what happens to his Pirate Empire and is made up of 1 Regiment each of Marines, Special Forces and Heavy Infantry and 1 3rd of regiment each of Tanks, Artillery and Aircraft

So that's The Pirate Empire that The Player, with The GM's Help, has build up over more then 1,000 years in Traveller terms and in real-life terms over 8.54 years and 3 editions. How would you suggest advising her to resolve their campaign with a worthy but definitely finial resolution
ShawnDriscoll
Cosmic Mongoose
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Re: How would The Imperium deal with it

Postby ShawnDriscoll » Thu Feb 15, 2018 4:41 pm

Virus.
phavoc
Cosmic Mongoose
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Re: How would The Imperium deal with it

Postby phavoc » Thu Feb 15, 2018 5:18 pm

Not sure (a) how he could economically support that large of a fleet since piracy would cause shipping to decline a great deal, and (b) why the navies have not hunted him down and destroyed him.

The problem with a successful pirate is that if you are TOO successful, you typically end up dead.
JMISBEST
Lesser Spotted Mongoose
Posts: 401
Joined: Sat Jun 11, 2016 6:25 am

Re: How would The Imperium deal with it

Postby JMISBEST » Thu Feb 15, 2018 6:29 pm

More ideas please. Also try to give suggestuons for A Situation that will resolve/end The Campaign. You can even kill The Players Character, he's got bored of him to such a degree that any resolution, even a noteworthy death, would make him happy
phavoc
Cosmic Mongoose
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Joined: Tue Nov 04, 2008 6:13 pm

Re: How would The Imperium deal with it

Postby phavoc » Thu Feb 15, 2018 6:39 pm

Since they are pirates, a glorious final battle! A prince/ess of the royal family was travelling incognito and was killed by the pirates. The king/queen has sworn vengeance and has ordered the fleet to hunt the pirates down and smash them once and for all... 'bring me the head of the leader!!!'

The space in which they are operating is flooded with navy ships and marines. The navy uses it's firepower and maybe a few battalions of marines and they find the pirate starports and eliminate them one by one. The final battle is with the main pirate base and the PC defender.

Maybe they escape to rebuild starting from scratch... maybe they don't.
HurrahBro
Cub
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Re: How would The Imperium deal with it

Postby HurrahBro » Sat Feb 17, 2018 3:15 pm

Large pirate fleets?
Warlord looking for a way out...
Look at Chinese History. There is a lot worth stealing from there.
(Extra Credits History episode for an example)

https://www.youtube.com/watch?v=-p2lhxU ... &index=192
Pyromancer
Banded Mongoose
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Re: How would The Imperium deal with it

Postby Pyromancer » Sat Feb 17, 2018 3:52 pm

Divide and Conquer. The Imperium makes one or a few of the less cruel subcommanders a good offer: Full amnesty, an Imperial title, the systems with the pirate bases as official fiefdom (or client states, if they prefer), in exchange for the head of the PC on a plate and the promise to keep the shipping lanes through their fiefdom save.
The offer has a time limit, it runs out when the Imperial anti-piracy battle group arrives and starts to crush the pirate fleet.

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