Career qualification modifiers

Discuss the Traveller RPG and its many settings
Hakkonen
Shrew
Posts: 21
Joined: Sat Sep 02, 2017 4:55 pm

Career qualification modifiers

Postby Hakkonen » Sat Nov 04, 2017 5:36 am

I can't see the unifying logic behind them. The standard "DM-1 for each previous career" seems needlessly punitive to me, and the fact that there are no positive modifiers just doesn't make sense. Merchant captains and the IISS should jump at an applicant with prior naval experience, for example.
ShawnDriscoll
Cosmic Mongoose
Posts: 2530
Joined: Sun Dec 13, 2009 6:13 pm

Re: Career qualification modifiers

Postby ShawnDriscoll » Sat Nov 04, 2017 10:00 am

The idea is to become a Traveller at some point. Not stay in a career.
Condottiere
Chief Mongoose
Posts: 5514
Joined: Mon Sep 23, 2013 8:23 pm

Re: Career qualification modifiers

Postby Condottiere » Sat Nov 04, 2017 1:47 pm

Ageism.

You could add to that modifiers for having skills in particular fields relevant to the employment.
Hakkonen
Shrew
Posts: 21
Joined: Sat Sep 02, 2017 4:55 pm

Re: Career qualification modifiers

Postby Hakkonen » Sun Nov 05, 2017 1:54 am

ShawnDriscoll wrote:
Sat Nov 04, 2017 10:00 am
The idea is to become a Traveller at some point. Not stay in a career.
You don't think the aging roll is enough to discourage overlong pre-campaign careers?
legozhodani
Banded Mongoose
Posts: 228
Joined: Wed Jan 11, 2012 1:27 pm
Location: UK

Re: Career qualification modifiers

Postby legozhodani » Sun Nov 05, 2017 2:03 am

Or, ...Just play it how your group wants. I never bother with a rule if it gets in the way too much of the fun.
Linwood
Stoat
Posts: 63
Joined: Thu Jun 29, 2017 12:41 am

Re: Career qualification modifiers

Postby Linwood » Mon Nov 06, 2017 12:38 am

It does echo real life to a degree. The longer you stay with a given career the harder it can be to transition to a new one. Which is why I like Condotterie’s suggestion about modifying the penalty if the character has skill levels important to the new career.

The age limits attached to the military career fit the real world too. Not sure I’d allow a skill to offset those. Although a mercenary career would be a different story...
Condottiere
Chief Mongoose
Posts: 5514
Joined: Mon Sep 23, 2013 8:23 pm

Re: Career qualification modifiers

Postby Condottiere » Mon Nov 06, 2017 9:53 am

The military has always been eager to recruit specific specialities, like medical ones.
dmccoy1693
Greater Spotted Mongoose
Posts: 1224
Joined: Thu May 17, 2007 3:23 am
Location: South Jersey
Contact:

Re: Career qualification modifiers

Postby dmccoy1693 » Tue Nov 07, 2017 4:39 pm

legozhodani wrote:
Sun Nov 05, 2017 2:03 am
Or, ...Just play it how your group wants. I never bother with a rule if it gets in the way too much of the fun.
This.

Who is online

Users browsing this forum: Google [Bot] and 19 guests