[GK Games] Tree of Life: Altrants in Clement Sector

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[GK Games] Tree of Life: Altrants in Clement Sector

Postby Gypsy Knights Games » Thu Aug 31, 2017 5:29 pm

Altrants are defined as groups of humans which, from birth, have been altered thanks to advanced genetic manipulation, to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans.

Created for ground combat by India and China during their war in the late 2190s, "Achilles" altrants are humans which have been altered at birth to be more effective and efficient soldiers. While India and China were the first to use such soldiers, the United States made more extensive use of a similar program in the early 2200s. The name of the US program was "Achilles" and this name has since been applied to any altrant created for use in ground combat.

Achilles are often feared by baseline humans and, among all of the altrants, are often the most maltreated. Even on worlds where attitudes toward altrants are more accepting, Achilles are often seen as a danger and a threat.

The Achilles and several other altrant types are detailed in Gypsy Knights Games' Tree of Life: Altrants in Clement Sector which will be available soon in PDF.

Art seen here by Bradley Warnes.

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John Watts
Gypsy Knights Games

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Home of the Clement Sector setting.

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Gypsy Knights Games
Greater Spotted Mongoose
Posts: 984
Joined: Mon Feb 28, 2011 7:26 pm
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Re: [GK Games] Tree of Life: Altrants in Clement Sector

Postby Gypsy Knights Games » Thu Sep 07, 2017 4:25 pm

Now available at DTRPG at this link!

Are you ready to alter your experience?

Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans.

Tree of Life: Altrants in Clement Sector details altrants, how and why they came into being, how they deal with humans and uplifts, and what sort of lives they live within Clement Sector. Tree of Life expands on the information provided in The Clement Sector Core Setting Book and introduces you to new altrant types such the Siren, the Khailt, and the Baaz.

In addition, Tree of Life brings you the ability to not only alter existing human and uplift characters but also provides you with a system to create your own altant types. Humans in Clement Sector have long had the ability to make alterations to their bodies and now your characters will be able to make changes as well.

Tree of Life is intended for use with the Clement Sector setting and rules but could be easily adapted for use with any science fiction rules or setting.

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John Watts
Gypsy Knights Games

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Home of the Clement Sector setting.

Our website. Our news blog.

On Twitter @GKGames , Google + as Gypsy Knights Games and Facebook as GypsyKnights Games
Gypsy Knights Games
Greater Spotted Mongoose
Posts: 984
Joined: Mon Feb 28, 2011 7:26 pm
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Re: [GK Games] Tree of Life: Altrants in Clement Sector

Postby Gypsy Knights Games » Fri Sep 08, 2017 5:01 pm

John Watts
Gypsy Knights Games

Image

Home of the Clement Sector setting.

Our website. Our news blog.

On Twitter @GKGames , Google + as Gypsy Knights Games and Facebook as GypsyKnights Games

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