Life Event Table

Discuss the Traveller RPG and its many settings
Rikki Tikki Traveller
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Life Event Table

Postby Rikki Tikki Traveller » Tue Sep 08, 2015 8:36 pm

Couple of questions/suggestions on the Life Event Table on page 44.

Entry 4. Ending of a Relationship - Badly. Should that create a Rival or Enemy?

Entry 5: Improved Relationship - Should that create a Contact or Ally?
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Re: Life Event Table

Postby TrippyHippy » Wed Sep 09, 2015 11:50 am

This is actually a carry over from MgT 1st Ed, and it was always a bit of a let down when you rolled Life Event as they frequently garnered nothing of interest. Yes, I agree the relationship entrees are a bit lame without some sort of Ally/Rival element to it.
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Re: Life Event Table

Postby DickNervous » Wed Sep 09, 2015 4:54 pm

Yeah, the life event table has only a few interesting things. I mean, they are great for fleshing out the character background, but compared to most of the other events that give an opportunity to gain skills or other things that are more tangible, they fall short.

When rolling characters with my current group, if they got Life Event, I would have them roll on the table to see what they get, but then usually roll a 2nd event.
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G. K. Zhukov
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Re: Life Event Table

Postby G. K. Zhukov » Sun Sep 13, 2015 12:06 pm

Rikki Tikki Traveller wrote:Couple of questions/suggestions on the Life Event Table on page 44.

Entry 4. Ending of a Relationship - Badly. Should that create a Rival or Enemy?

Entry 5: Improved Relationship - Should that create a Contact or Ally?
My thoughts exactly.
ShawnDriscoll
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Re: Life Event Table

Postby ShawnDriscoll » Sun Sep 13, 2015 12:18 pm

Rikki Tikki Traveller wrote:Couple of questions/suggestions on the Life Event Table on page 44.

Entry 4. Ending of a Relationship - Badly. Should that create a Rival or Enemy?

Entry 5: Improved Relationship - Should that create a Contact or Ally?
I have marriage and someone being born (family members) on my character sheets. Even relatives that have died.
Rikki Tikki Traveller
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Re: Life Event Table

Postby Rikki Tikki Traveller » Mon Sep 14, 2015 3:00 pm

And I think that is the idea Shawn. Using the Life Event table, you can sketch out the immediate family of the Traveller; along with unexpected events.
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Rikki Tikki Traveller
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Re: Life Event Table

Postby Rikki Tikki Traveller » Mon Sep 14, 2015 3:00 pm

Double Post = Sorry
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Vile
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Re: Life Event Table

Postby Vile » Mon Sep 14, 2015 3:29 pm

Yes, it would be nice if life events meant a bit more than just backstory. Just on an expectations level, I always thought "Life" events sounded more important.
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Re: Life Event Table

Postby msprange » Tue Sep 15, 2015 8:23 pm

If you make the relationship with another player, that heats things up. But will look into this.
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Re: Life Event Table

Postby allanimal » Sun Sep 20, 2015 7:45 am

Life event entry 11:
Crime: You commit or are the victim (or are accused) of a crime. Lose one Benefit roll or take the Prisoner career in your next term.
I had this come up last night. The character graduated with honors from Naval school, nailed every promotion roll and was a rising star officer. Bam! This thing comes. Player decides prisoner is more interesting.

This happened after a successful survival roll, but it is unclear what happens. Is this "go directly to jail, do not pass go and collect $200?" type of thing, or does the character get an advancement roll, benefits, etc.

We decided that it came from success, not mishap, so yes, the character gets to finish up the rolls associated with a successful career, but treat the advancement roll as if the result were under the # of terms served and thus the career had no more use of the character.

In our case, the player aced the roll, character was promoted to captain and all associated benefits, and then next term goes to prison.

Kinda weird but that's what makes interesting characters.

I guess the point is, more clarification is needed on this event and whether it alters the normal flow of character generation. Even if it does not, it should explicitly say that.
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Re: Life Event Table

Postby G. K. Zhukov » Sun Sep 20, 2015 7:56 am

allanimal wrote: I guess the point is, more clarification is needed on this event and whether it alters the normal flow of character generation. Even if it does not, it should explicitly say that.
Agreed. For every event.

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