1. Most don’t have synopsis for the referee setting out what the adventure is about and what might happen in the course of running it. You have to read the whole thing to determine if you might be interested in running it.
2. Most have specific settings and little information about the conditions that need to be present if the location is changed, without having to first read through the whole scenario.
Is there any reason why all published Traveller scenarios can’t include:
1. a simply written referee’s synopsis, with no dramatic or novelistic flourishes, just a clear explanation of what this adventure is about, including twists and other spoilers;
2. A section setting out either the conditions that must be present if the scenario is relocated, or, even better, a list of worlds where an adventure might be set without having to make anything other than cosmetic changes to the scenario. Or, if it is not possible to relocate an adventure, to explicitly say so and explain why. Travellermap.com has an excellent database search function that lets you specify any aspect of a UWP and related information for any planet in the OTU and it returns a list of systems that meet those criteria?
Surely, if those two things were clearly explained then sales and usage of such scenarios might increase, particularly if the setting options (number 2 above) are set out in the marketing blurb that can be read before you buy.
Happy to debate this. Also keen to know if there are any examples of published adventures that meet those criteria.
(First posted in:
- Traveller RPG facebook group. Read the comments in this link: https://m.facebook.com/groups/traveller ... 900665848/
- and; The OTU part of the Citizens of the Imperium forum . Read the comments in this link: https://www.travellerrpg.com/index.php? ... ion.42614/ )