Question about Aicraft in OOB

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wulfenman
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Question about Aicraft in OOB

Postby wulfenman » Sat Sep 20, 2014 12:19 am

So last week a friend of mine and myself played VAS with aircraft for the first time. We were using the rules out of OOB since it was the most up to date and we had already been working with it to make our fleet rosters and the like as well.

Well a situation came up and we wanted to check and see how it was resolves, and after scouring the downloadable FAQ's and errata I was not able to find and answer.

When there are multiple fighter squadrons in a dogfight, as in one of his units engages a unit of mine and then I bring a second unit in to support because they are out of ammo, how is this resolved? Would we add the Dogfight bonus from both fighter squadrons together, do I roll two dice (or do we both roll two dice) for each squadron (or treat them as two separate dog fights), or is this situation not even possible from rules as written?

The units in question consisted of one flight of Martlets and two flights of Wildcats (Blue on blue exercise and this was really easy math) so you have the baseline of how the situation looked.

Also, the dodge skill of the Fairey Swordfish seems way too good for such a slow moving aircraft. Just had to add that as something I noticed.

Thank you for the help, and if this was already addressed I apologize for bringing it back up again.
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Re: Question about Aicraft in OOB

Postby Greg Smith » Sat Sep 20, 2014 5:11 pm

wulfenman wrote:
Also, the dodge skill of the Fairey Swordfish seems way too good for such a slow moving aircraft. Just had to add that as something I noticed.
in 'War in a Stringbag' the author recounts being so slow that he is consistently ably to out-turn a Messchersmit and turning and dropping altitude until the Me drops into the sea trying to catch him. He effictively dodges the German to death!
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wulfenman
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Re: Question about Aicraft in OOB

Postby wulfenman » Sun Sep 21, 2014 7:49 am

Greg Smith wrote:
in 'War in a Stringbag' the author recounts being so slow that he is consistently ably to out-turn a Messchersmit and turning and dropping altitude until the Me drops into the sea trying to catch him. He effictively dodges the German to death!

Considering it would be useful against a fighter who is going to easily over shoot a slow moving target, I can see this.....but against AA fire I'd figure it would be a much different story.
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Re: Question about Aicraft in OOB

Postby AdrianH » Mon Sep 22, 2014 8:09 am

wulfenman wrote:Considering it would be useful against a fighter who is going to easily over shoot a slow moving target, I can see this.....but against AA fire I'd figure it would be a much different story.
The Swordfish was so slow that, during the attack on Bismarck, German fire control predictors could not compensate and the shells kept exploding in front of the aircraft.

One reason the Swordfish remained in service longer than its intended replacement, the Albacore, was that it was more agile and better at taking evasive action.
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Re: Question about Aicraft in OOB

Postby wulfenman » Mon Sep 22, 2014 3:31 pm

AdrianH wrote:
wulfenman wrote:Considering it would be useful against a fighter who is going to easily over shoot a slow moving target, I can see this.....but against AA fire I'd figure it would be a much different story.
The Swordfish was so slow that, during the attack on Bismarck, German fire control predictors could not compensate and the shells kept exploding in front of the aircraft.
Noted, though I'd figure men standing at maybe a more basic AA mount would be able to still follow the concept of leading the target.


So is there no ruling on how to apply multiple Fighter craft to a dogfight, or being able to even engage in a dogfight with more aircraft?

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