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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Thu Oct 18, 2012 9:25 pm 
Stoat

Joined: Fri Oct 02, 2009 5:59 am
Posts: 84
Another thought about playing historical scenarios:

Why do you want to play any historical scenario when you already know the outcome?

Do you want to see if your die rolls are better than the historical captains'? :mrgreen:

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Thu Oct 18, 2012 10:40 pm 
Warlord Mongoose

Joined: Tue Aug 26, 2003 10:58 am
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Because often the outcome is anything but certain - the Battle of the Denmark Strait is a pretty good example.

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Fri Oct 19, 2012 5:34 am 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
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Location: Jacksonville, Florida
I have played many games were the Italians who generaly take in the teeth have fared very well. Now why. Im not the timid Admiral who was afraid Mussilini would remove him from command or didnt want to get his Battleship scratched. This is were the difference comes in, you command the fleet your way not the way a certain admiral or captain did. This changes everything, Some times as the British I take chances they did not, or should I say maybe I didnt take the chances they did. Then as stated above your die rolls might be better than theirs were that infamous day in history. :wink:


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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Fri Oct 19, 2012 12:14 pm 
Site Admin

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rcbecker1 wrote:
Im not the timid Admiral who was afraid Mussilini would remove him from command or didnt want to get his Battleship scratched.


Would be great if we could simulate that :)

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Fri Oct 19, 2012 2:38 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
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Well we discussed morale but it was shot down by most of the people discussing it.
Technicly the crew rating simulates it. not perfect but part of it. Example I never run Italian ships with better than a military grade crew.
Ray

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Fri Oct 19, 2012 8:53 pm 
Cub

Joined: Tue Jun 19, 2012 6:09 pm
Posts: 9
The area of morale, random events, miss-undestood orders etc interests me greatly but should be in a completely different thread to this.
To get back to the origonal question I am hard pressed to come up with any balanced scenario. The already much mentioned Denmark Strait is an easy one to set up and play, and in my games can go either way. We have a house rule that makes the other British ship run for home if one is sunk. (as PoW did, albeit with sticky turrets) :)


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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Fri Oct 19, 2012 9:48 pm 
Warlord Mongoose

Joined: Tue Aug 26, 2003 10:58 am
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Location: Kettering UK
Denmark Strait could do with slightly altered victory conditions, IMHO, based on the Germans escaping.

There are a couple of scenarios with varied victory conditions: River Plate, Prelude to Matapan 2 and Death of a Giant.

Has anyone played these, and if so, are they reasonably balanced.

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Sat Oct 20, 2012 1:02 am 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
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Sorry i have not accually play the scenarios in the book guess i should.

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Mon Oct 22, 2012 12:05 pm 
Duck-Billed Mongoose

Joined: Tue Aug 01, 2006 6:43 pm
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Quote:
Would be great if we could simulate that


Did it in an ACW campaign, where one of the players had lost his ship by doing something rather stupid. At the end of the gaming session his CO ordered a court martial and we played it out (with some VERY dodgy role paying going on). Needless to say, he was found guilty and had to sit out the next session.

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 Post subject: Re: Historical scenerios - which ones are balanced?
PostPosted: Mon Oct 22, 2012 7:56 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
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Location: Jacksonville, Florida
DM wrote:
Quote:
Would be great if we could simulate that


Did it in an ACW campaign, where one of the players had lost his ship by doing something rather stupid. At the end of the gaming session his CO ordered a court martial and we played it out (with some VERY dodgy role paying going on). Needless to say, he was found guilty and had to sit out the next session.


thats a good one Ill have to try out.

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