It is currently Fri May 24, 2013 1:15 am


All times are UTC




Post new topic Reply to topic  [ 14 posts ] 
Author Message
 Post subject: Has anyone played this
PostPosted: Thu Jan 12, 2012 10:18 pm 
Cub

Joined: Fri Dec 16, 2011 4:49 pm
Posts: 4
solo?


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Fri Jan 13, 2012 12:16 am 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
I havent, but it shouldnt be hard work out missions then move the sides to there missions and roll for reactions.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue Jan 17, 2012 12:34 pm 
Banded Mongoose

Joined: Sun Jan 10, 2010 1:14 pm
Posts: 374
Location: St. Louis, Missouri
I have played Victory at Sea solo. It flows pretty well. And since no actions are considered simultaneous it works fairly well.

I have played the "Battle of the Denmark Straight", "Air Action Bismarck", "Night Destoyer Action Bismarck", and the "HMS Rodney and King George V versus the Bismarck" all as a mini-campaign.

"Battle of the River Plate" Also makes for an excellent solo game, since it is a 3 - 1 ration scenario.

I have also played a Coral Sea/Midway type US Carrier air group strike against a Japanese carrier task force. Landed some good hits but was unable to sink any of the carriers.


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Thu Jan 19, 2012 1:59 pm 
Cub

Joined: Thu Jan 19, 2012 1:49 pm
Posts: 2
Location: Bangor, Maine, USA
Hello.
I'm using the new playtest version solo, as well as with my 11-year-old grandson. It works VERY well in solitaire, and allows playtest for play balance and the like.

I was curious about the "plummeting shells", though. It would seem that the physics of shells in flight would give plummeting shells at long and extreme ranges, as opposed to a flat 20". Is this a simplicity calculation?

Bob Bailey
"History is the story of ordinary people doing extraordinary things."


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Fri Jan 20, 2012 4:00 am 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
Yes :D

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Sat Feb 18, 2012 9:50 pm 
Shrew

Joined: Fri May 23, 2008 12:36 pm
Posts: 16
Often ...

I use a chit pull system. I have made a token for each ship (actually a plastic ludo counter - one colour for Axis and one colour for allied with a number inked on for each ship. The numbers replicate those on the ship data cards I use to play)

For the movement phase simply pull out the tokens and move the ships. Put them all back in the bag and draw them out for the Firing phase and get the order each ship fires.

This way each side can plan but the chaos of the draw means you never know if your plan will follow through in the actual movement and exchange of fire.

Works well and is actually quite exciting

This system normally works for most miniature games.


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Fri Mar 23, 2012 1:36 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
Sounds like fun.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Mon May 21, 2012 10:49 pm 
Weasel

Joined: Sun Apr 22, 2012 8:09 am
Posts: 33
Location: Daphne, Alabama
I'm really enjoying a solo 'Silent Service' campaign; I converted the USN's S-class and Porpoise-class submarines into the game and am now playing an early-WWII Asiatic Fleet game. I'll try and refine things a bit in order to make it something useful to others- including getting the Tambor and Salmon/Sargo classes in (they will be identical in-game). The Tench and Balao are so similar to the Gato that they can be considered identical in-game, so no real need to add them.

I did 'correct' the Gato class a bit though- all other subs in the game seem to have a "1 AD per 2 tubes" standard; this means that the Gato is shortchanged by assigning only 1 AD of torps to her stern tubes. In my version she has 3AD fore/2AD aft, and all subs being added follow this standard.


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 3:13 am 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
I would say it was a mistake because it is 3/2 you are right on tubes .
it is one AD per every two tubes.
on the other subs there are some small differences in them.
hit me with what you have done so far and Ill check the stats and help with the others.

The biggest thing is I have to remember to use the VAS 1.0 formulas because they change in version 2.0. I think its much more accurate.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 5:43 am 
Weasel

Joined: Sun Apr 22, 2012 8:09 am
Posts: 33
Location: Daphne, Alabama
rcbecker1 wrote:
The biggest thing is I have to remeber to use the VAS 1.0 formulas because they change in version 2.0. I think its much more accurate.


:shock: THEY CHANGE THE FORMULAS? :shock:
Image
http://www.nooooooooooooooo.com/

You mean I have to figure all this stuff out again to be able to put missing and my personal alternate history ships into VaS2.0?
:cry: The Horror!!! :cry:


Seriously, if it's more accurate, then it's a good thing- as long as it's not too hard to reverse engineer.


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 2:23 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
Yes Version 1.0 of VAS uses different formulas from version 2.0 the new WWII rules

WWII VAS 1.0 or WWI VAS vs new version VAS 2.0? I wish they had different titles its confusing. Make note of this before your comments if there is any question on which, thats what I try to do since the new VAS 2.0 is just WWII.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 2:32 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
Quote:
You mean I have to figure all this stuff out again to be able to put missing and my personal alternate history ships into VaS2.0?
The Horror!!!
Seriously, if it's more accurate, then it's a good thing- as long as it's not too hard to reverse engineer.

Except your alternate history ships there should not be much missing since example; the WWII Italian list is for 79 classes including subs, not counting MTBs and other small vessels.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 3:00 pm 
Duck-Billed Mongoose

Joined: Tue Aug 01, 2006 6:43 pm
Posts: 2495
Location: Bristol, UK
WW1 VAS is AOD. Simples :)

_________________
DM's occasionally-updated website :)
http://www.btinternet.com/~david.manley ... naval.html
Co-author "Order of Battle"
Author, "Age of Dreadnoughts"
Bacon Number (TV-related though) of 4 :D


Top
Offline Profile  
 
 Post subject: Re: Has anyone played this
PostPosted: Tue May 22, 2012 3:19 pm 
Duck-Billed Mongoose

Joined: Tue Oct 30, 2007 12:09 am
Posts: 1508
Location: Jacksonville, Florida
DM wrote:
WW1 VAS is AOD. Simples :)


Ok guys remember to use AOD for WWI VAS, DM has spoken. :D :mrgreen:
for WWII use 1.0 or 2.0 for VAS the reason I mention this is, I think some people are confusing them in the forums.

_________________
"Official Naval Boffin"


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Moderators: lastbesthope, rcbecker1

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net