A return to Xoth for a 3rd time - SGB 3 (DONE)

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A return to Xoth for a 3rd time - SGB 3 (DONE)

Postby The Wolf » Wed Aug 14, 2013 12:33 pm

Spider God's Bride 3 confirmed, and well it's a doozy. Citadel Beyond the North Wind will have all the cultures from Spider God's Bride 2, and a sample of NPC races for easy reference so GM's can concentrate on the superb adventure in the core.

The adventure itself has many interesting twists and turns, as well as some great new monsters and Xoth-takes on some favourites. I'll be using the same detail I put into Monsters of Legend 2 for those creatures which aren't in Monsters of Legend.

Expect the same level of detail from Spider God's Bride 2 as well, with all poison traps using proper Legend rules. NPCs fully converted with reasonable armour, and the tactics/descriptions/etc preserved.

It's great to be back in Xoth again!

Darren
Last edited by The Wolf on Thu Sep 12, 2013 4:13 pm, edited 1 time in total.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Prime_Evil » Wed Aug 14, 2013 12:56 pm

The Wolf wrote:It's great to be back in Xoth again!

Darren
Let's hope you get many more visits in the future ;)
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Wed Aug 14, 2013 12:59 pm

Thanks Prime_Evil, it's nice to be appreciated and I mean that sincerely. I have had a ton of fun working on Legend related material, but Xoth is something truly close to my heart.

Unless I wrote a setting for Legend that was Swords and Sorcery of course, but I think Matt'd need a ton of convincing it was a viable thing.

I've a few plans for things for various systems and well, I'm the head supplement designer for the return of Dark Sun (aka: Dragon Kings) for 13th Age. So I know my stuff, one of my loves is world design.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Prime_Evil » Wed Aug 14, 2013 1:17 pm

The Wolf wrote:I've a few plans for things for various systems and well, I'm the head supplement designer for the return of Dark Sun (aka: Dragon Kings) for 13th Age. So I know my stuff, one of my loves is world design.
That's good news. If you're working on a setting that revives the feel of Dark Sun, I'd recommend going back to the pulp fiction from the Swords and Planets genre that helped to inspire it - the dying mars of Edgar Rice Burroughs is a good starting place, but I'd also recommend checking out authors such as Leigh Brackett and C.L. Moore's Northwest Smith stories.

Incidentally, Baen has recently released the works of Leigh Brackett in various ebook formats at very cheap prices:

http://www.baenebooks.com/s-139-leigh-brackett.aspx

I'd definitely worth reading the Secret of Sinharat and Martian Quest to get you started - short stories such as "The Last Days of Shandakor" is still masterpieces of fantasy writing. It's an irony that Brackett is best remembered nowadays for the work she did for George Lucas on the script of "The Empire Strikes Back", but she was also a significant influence on the works of Michael Moorcock.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Wed Aug 14, 2013 2:11 pm

Prime_Evil, rather than me linking it, google Dragon Kings. It's basically Dark Sun which is in the hands of Tim Brian Brown, the original creator of the setting way back with Troy Denning :)

FUN times!
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Omro Gamer » Wed Aug 14, 2013 4:25 pm

Any chance we will be seeing printed copies of SGB 2 and 3?
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Wed Aug 14, 2013 4:40 pm

Matt's the one to answer that, I presume if the demand is high enough I'd say so.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby medievaladventures » Thu Aug 15, 2013 12:27 am

The Wolf wrote:I've a few plans for things for various systems and well, I'm the head supplement designer for the return of Dark Sun (aka: Dragon Kings) for 13th Age. So I know my stuff, one of my loves is world design.
13th Age? We want a Legend version of Dragon Kings!
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Tal » Thu Aug 15, 2013 2:00 am

medievaladventures wrote:
The Wolf wrote:I've a few plans for things for various systems and well, I'm the head supplement designer for the return of Dark Sun (aka: Dragon Kings) for 13th Age. So I know my stuff, one of my loves is world design.
13th Age? We want a Legend version of Dragon Kings!
Seconded! To bad there is no one that is familiar with Dragon Kings and has experience writing stats for Legend. :lol:
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Marlow Kurtz » Thu Aug 15, 2013 2:11 am

Tal wrote:
medievaladventures wrote:
The Wolf wrote:I've a few plans for things for various systems and well, I'm the head supplement designer for the return of Dark Sun (aka: Dragon Kings) for 13th Age. So I know my stuff, one of my loves is world design.
13th Age? We want a Legend version of Dragon Kings!
Seconded! To bad there is no one that is familiar with Dragon Kings and has experience writing stats for Legend. :lol:
Thirded.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Prime_Evil » Thu Aug 15, 2013 2:30 am

Marlow Kurtz wrote: Thirded.
Fourthed! (If there's such a word...)

Also, Sasquatch Game Studios plans to open up their forthcoming Primeval Thule campaign setting to third-party publishers. And I'd love to see a Legend adaptation.... (hint, hint)
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Thu Aug 15, 2013 8:50 am

I may be able to swing a Legend version of Dragon Kings down the line, but I cannot promise anything.

13th Age is significantly simpler than Pathfinder.

13th Age to Legend is a simple conversion, I know - I had a few tries at converting some of my 13th Age NPCs to Legend the other day to see how they map.

It works rather well.

See 13th Age has Backgrounds which equate to skills, they're story based though so there's no huge D&D skill list.

They map in a similar kind of way to Legend though.

Attributes remain the same.

In conclusion - not an impossible thing to do to take my Legend 13th Age version of Dragon Kings down the line and convert.

Stay tuned!
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Re: A return to Xoth for a 3rd time - SGB 3

Postby warlock1971 » Thu Aug 15, 2013 9:24 am

Fifthed :D
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Re: A return to Xoth for a 3rd time - SGB 3

Postby pachristian » Fri Aug 16, 2013 5:17 pm

I'm eager for a Legend edition of Citadel Beyond the North Wind. More Xoth material would be great - I'd rather see expansions of an existing world than a multiplicity of poorly-supported worlds.

That being said; Morten Braten's Ancient Kingdoms: Mesopotamia would be another great Legend conversion.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Fri Aug 16, 2013 11:12 pm

Citadel Beyond the North Wind is coming, but I'd be careful about saying poorly supported worlds - you might put someone's nose out of joint with a comment like that.

Not me I add, because I'll just continue doing what I'm doing.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Mon Sep 02, 2013 9:56 am

After a seriously heavy bout of RL madness, I'm now back at work on this and writing again.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Prime_Evil » Mon Sep 02, 2013 11:05 am

Good to hear.

*cracks the whip*

;)
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Mon Sep 02, 2013 1:41 pm

The good news is that SGB 3 uses the same culture rules as 2. So that's a chunk of work that I don't need to do heh.

It does have a neat collection of generic NPC subtypes which won't take overly long to convert too.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby Prime_Evil » Tue Sep 03, 2013 12:44 am

The Wolf wrote:The good news is that SGB 3 uses the same culture rules as 2. So that's a chunk of work that I don't need to do heh.
Will there be an opportunity to expand the descriptions of the individual cultures a bit? It would be nice to have some additional suggestions about Combat Styles appropriate to each culture and similar things.
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Re: A return to Xoth for a 3rd time - SGB 3

Postby The Wolf » Tue Sep 03, 2013 6:01 am

Not really in this one. Perhaps if there's a Xoth World sourcebook or something then that might be possible - I don't want to tread on Morten's toes. I will be putting Combat Styles ala SGB and 2 into 3's NPC writeups and they come from different cultural backgrounds, so there's that.
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