Dan True wrote:
Personally I've gone over to RQ6 at this point, running it parallel to my Legend Pirates campaign. I will however keep buying Legend products as they are highly compatible, and I wish to support Mongoose in trying to make this line worthwhile.
I'm on the fence about this one. RQ 6 is a fantastic game, but I think that I will freely combine elements from it and Legend interchangably. The Open Game Licence is one feature of Legend that RQ 6 doesn't have and I tend to favour open games on ideological grounds, but each to their own - the sheer quality of RQ 6 justifies the price difference for many folks. However, I'm still interested in whether Legend can act as the "gateway game" that lures gamers away from d20 derivatives...
Dan True wrote:
I must admit that I have also been disappointed by the Legend line to some extent - I was especially disappointed by seeing Pirates of Legend was essentially the MRQI book with new layout - still being rules leftover from MRQI and lacking introduction of say available combat manoeuvres on the weapons.
I suspect that when Legend was published, Mongoose approached it as a straightforward reporint of MRQII with the serial numbers filed off. It was essentially intended to keep the product line in print, along with a couple of the most popular sourcebooks. Mongoose deserves some credit for this decision because the people in the company still believed in the system in the face of struggling sales. Once the rulebook was out there and started selling strongly, Mongoose adjusted their plans accordingly. However, because of the lead time required to write and edit new material, we may be stuck with reprints for a while yet. However, I suspect that we may see a wave of new Legend products in 2013 - I think its likely that we will see an announcement about upcoming products around the time that Matt's annual State of the Mongoose address for 2012 is published. My is guess that 2013 will see a couple of additional reprints under the Legend branding plus 4-6 new products.