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 Post subject: Elric, magic and High Speech
PostPosted: Tue Sep 25, 2012 7:02 pm 
Stoat

Joined: Thu Mar 03, 2011 6:10 pm
Posts: 80
Location: Bromsgrove, Worcestershire
The Elric CRB states 'The percentage of the {magic skill} skill can never exceed the sorcerer's High Speech skill.'

Does this mean that the magic skill cannot be raised higher than the High Speech or that the magic skill can be higher but the chance of success is only as great as that of the High speech skill?

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 Post subject: Re: Elric, magic and High Speech
PostPosted: Tue Sep 25, 2012 7:13 pm 
Duck-Billed Mongoose

Joined: Mon Feb 06, 2006 12:34 pm
Posts: 2061
Location: Deepest, Darkest Ontario
Big Orc wrote:
The Elric CRB states 'The percentage of the {magic skill} skill can never exceed the sorcerer's High Speech skill.'

Does this mean that the magic skill cannot be raised higher than the High Speech or that the magic skill can be higher but the chance of success is only as great as that of the High speech skill?


The first of those. High Speech is the language of sorcery; your magical skill will only ever be as good as your expertise in High Speech.

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 Post subject: Re: Elric, magic and High Speech
PostPosted: Tue Sep 25, 2012 7:17 pm 
Chief Mongoose

Joined: Wed Jan 31, 2007 5:49 pm
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Location: UK
Interesting question

You could probably play it either way without making any impact on the game.

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 Post subject: Re: Elric, magic and High Speech
PostPosted: Tue Sep 25, 2012 9:06 pm 
Stoat

Joined: Thu Mar 03, 2011 6:10 pm
Posts: 80
Location: Bromsgrove, Worcestershire
Thanks for that Loz. I will adjust my NPC's to reflect that, and negotiate with my players to adjust their characters.

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 Post subject: Re: Elric, magic and High Speech
PostPosted: Wed Sep 26, 2012 11:13 am 
Mongoose

Joined: Sat Jan 21, 2012 11:48 pm
Posts: 145
Da Boss wrote:
Interesting question

You could probably play it either way without making any impact on the game.


It affects to how sorcerer uses his/her improvement rolls. For example: Sorcerer Theleb has high speech 86% and rune casting heat 84%. If we use rules as intended then he can raise his rune casting skill only to 86% no matter how many improvement rolls he uses, but if we take the latter interpretation he can raise his casting skill to max 89% with single improvement roll, although he can't use skill's full percentage till he has used improvement roll(s) to high speech.

It's not a big difference, but it makes improving magical skills bit slower, which is IMHO a good thing.


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