Well I for one would hope that RQ/L doesn't require that level of granularity. Its one of my least favorite features of d20 – the need for everything to escalate to keep PCs in that comfy 50-50 margin. I don't want to play another RPG that requires me to spend 40 minutes stating up NPCs for a bar fight just so the heroes might get winded.danskmacabre wrote:I'd love to see a supplement of lots and lots of various types of NPCs such as:
Sort of like the section at the back of the GameMastery guide of loads of NPCs for Pathfinder.
OTOH, I think having a collection of "generic" townsfolk and NPCs is a great idea. I don't need 20 different sets of stats for the city militia, but having one for the town guard and another for the watch captain doesn't sound unreasonable. As a GM, it shouldn't be hard for you to redress a lot of these for your own purposes. Do you really need stats for a prostitute? It sounds like some of the setting books already make for good resources of these, but having them consolidated and collected in a general sourcebook (like the Bestiary) makes sense to me.