How you learn a new sorcery spell?
I mean a really new spell, not learn a sorcery spell of another grimoire?
If I create, por example, "Fonso's Worderfull Spell of cooking", I should write a new grimoire or can I add it to a grimoire than I know? Can I learn a sorcery spell alone, without grimoire?
I also suppose that could vary between setting but i don't know if there are some rule about it outside MRQII core rules.
Thanks!
New sorcery spells
Re: New sorcery spells
There is no rules mechanism for either, but I'd allow a new spell to be added to a grimoire if it is in keeping with its theme. I don't know if Spellcom has any rules for new spells?
Re: New sorcery spells
Not really, at least not what I have found.PhilHibbs wrote:There is no rules mechanism for either, but I'd allow a new spell to be added to a grimoire if it is in keeping with its theme. I don't know if Spellcom has any rules for new spells?
The idea of sorcery spells is that they should be very broad, so usually you should be able to find a combination of existing spells doing what you wish.
If not, I would handle the introduction of the new spell on a case-basis.
- Dan
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Author of the Eberron for Legend/MRQ2 conversion:
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Author of the Eberron for Legend/MRQ2 conversion:
http://runequill.com/files/Eberron_Legend.pdf
Really, one of my players asked me about that when they captured Jezad in Blood of Orlanth and he spoke them about the "Banish Wyter" Spell. They wanted to know how he did it, to do the same thing in the future.
In earlier Runequest you learn each spell alone. Learn a new or strange spell was not different than a common one.
In HeroQuest I you learned one or two grimoires from your scholl/profession and later, you could learn similar spells adding it to your grimoire, if was appropiated, or as another skills. I was thinking to do something like that. A new skill could be very expensive but if they learn more than one spells than they could mix in a new grimoire, I guess I let them change the individual skill into a new grimoire. In Glorantha shouldn't be easy (I remember that a grimoire *IS* in the essence plane of their saint/cult/school) but in other setting could be easier. What do you think?
Thanks again!
PD: How I put the spoiler tag?
In earlier Runequest you learn each spell alone. Learn a new or strange spell was not different than a common one.
In HeroQuest I you learned one or two grimoires from your scholl/profession and later, you could learn similar spells adding it to your grimoire, if was appropiated, or as another skills. I was thinking to do something like that. A new skill could be very expensive but if they learn more than one spells than they could mix in a new grimoire, I guess I let them change the individual skill into a new grimoire. In Glorantha shouldn't be easy (I remember that a grimoire *IS* in the essence plane of their saint/cult/school) but in other setting could be easier. What do you think?
Thanks again!
PD: How I put the spoiler tag?
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