master of reality wrote:
This is what Pete Nash wrote on the Design Mechanism forum. I hope Pete doesn't mind being quoted.
What will you get out of RQ6? Basically we'll be replacing all the stuff we had to cut out of MRQ2, incorporating some slight modifications/additions to address a few issues which have come to light since its release, and producing books with a different attitude towards editing, art and layout.
Whilst the rules will be roughly compatible with MRQ2/Legend, our supplements and settings will be completely original. So there's nothing stopping you from purchasing material from both lines.
If you liked our previous work then hopefully you'll love what we can do when we have personal control over the entire publication process.
Looking at this from Mongoose's POV:
The main developers of MRQ2/Elric etc are not with Mogoose anymore.
They are now working for another company making a virtually identical RPG, except it will have the bugs removed and clarified better.
They have the license for Glorantha and are making RQ6 which will work WITH Glorantha however the core rules don't have Gloranthan content.
Really Design Mechanism hold all the cards for RQ.
Mongoose are stuck with a system (MRQ2/Legend whatever) and don't have the core developers for it and their competitors DO have them and are developing a new version of RQ based on their rules (that Mongoose paid people to develop), so have the talent and brand recognition as an advantage over Mongoose.
I bet Mongoose will drop MRQ2/Legend or already have.
I think attached RPGs such as Elric etc that run under it will be dropped too or already have been.
I hope Design Mechanism will buy the Elric and other settings licenses, as if they don't those settings are dead in the water.
In past announcements Mongoose inferred they were moving their focus away from Fantasy RPGs, I think they're completely dropping their interest in it.
I'd be amazed if Legend (or any associated new material for settings) ever sees the light of day from Mongoose.