Verderer wrote:I don't know Pathfinder, but as far as I can tell D&D is now something between a miniature game and RPG, hence I called it a miniature combat game (whatever that migth be?=))
Having played Pathfinder quite a bit (it's basically DnD 3.5 tarted up).
It's as much an RPG as any RPG out there, including any version of RQ.
It just has a different approach to it.
I do enjoy it and tactical combat is more fleshed out than say MRQ2.
Once you get used to it, it uses miniatures very well, but really it's down to how you want to run the game, miniatures aren't essential.
For me MRQ2 has the hit locations and the maneuvers are more accessible (in PF you have to buy "Feats" to do special moves), whereas in MRQ2 anyone can have a go at combat maneuvers, which I prefer.
I think MRQ2 is more suited to a more abstract combat system too, which can be nice.
As to DnD version 4, I haven't played that. I too have heard it is pretty much essential to use miniatures and is crossing the line between a boardgame and RPG. But having not actually read the rules or played the game I can't say if this is true or not.