What setting for RuneQuest II?

Discover the Legend RPG, Mongoose's fantasy game.

What Setting would you choose to play RuneQuest II?

Glorantha
47
43%
Eternal Champion Multiverse (Elric, Hawkmoon, Corum, etc)
11
10%
Lankhmar (Sword and Sorcery)
6
5%
Deux Vult (Gothic medieval)
9
8%
Other Licenced Settings (Middle Earth, Dune, etc)
8
7%
Homebrew
16
15%
Other (please specify)
13
12%
 
Total votes: 110
Helmgard
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Postby Helmgard » Fri Mar 19, 2010 8:23 am

We play RQII in the Warhammer Old World, although much of the work to adapt the warhammer cults to the RQII rules has yet to be done.
TrippyHippy
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Postby TrippyHippy » Sat Mar 20, 2010 1:07 am

What sort of license would Mongoose need to create a RQ2 setting based upon the worlds of Shakespeare? Hamlet, Macbeth, etc.
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Hordes o' Andrew
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Postby Hordes o' Andrew » Sat Mar 20, 2010 7:12 am

Either 3rd age Glorantha or a homebrew inspired by Gormenghast and The Book of the New Sun.
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soltakss
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Postby soltakss » Sat Mar 20, 2010 9:18 pm

TrippyHippy wrote:What sort of license would Mongoose need to create a RQ2 setting based upon the worlds of Shakespeare? Hamlet, Macbeth, etc.
None.

Shakespeare is definitely in the public domain and the settings are medieval/renaissance earth in any case.
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TrippyHippy
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Postby TrippyHippy » Sun Mar 21, 2010 9:35 am

So why hasn't anybody thought of doing Macbeth before?
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Lord High Munchkin
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Postby Lord High Munchkin » Sun Mar 21, 2010 11:15 pm

'White Dwarf' magazine did a spoof of Macbeth in the '80's.
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weasel_fierce
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Postby weasel_fierce » Mon Mar 22, 2010 7:31 am

Definately Glorantha, but historical games and historical fantasy are definate options too.
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Slurm
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Postby Slurm » Tue Mar 23, 2010 12:19 am

I'm going to start with Lankhmar, but I'd love a more Conan-ish setting. I've heard good things about Glorantha, although I am completely unfamiliar with the setting. I like that everyone knows a little magic.
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Postby TrippyHippy » Tue Mar 23, 2010 2:17 am

Yep, the one big regret is that they couldn't do a Conan setting for it. It would be a perfect fit, and would have made up a formidable stable of licensed settings to use, alongside Glorantha, The Eternal Champion and Lankhmar.

In my view, Mongoose should try to rebid for Conan - as a new RQ edition afater their current d20 license runs out.
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Mikko Leho
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Postby Mikko Leho » Tue Mar 23, 2010 5:45 pm

Doesn't Mongoose Publishing still retain rights for Slaine? That would be another solid sword and sorcery setting.
Darsu Dhberac
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Postby Darsu Dhberac » Tue Mar 23, 2010 9:41 pm

My group are currently enjoying, or possibly enduring, my epic Gloranthan campaign, however, they've been clamouring for a change of pace. Therefore, I am officially dusting off my Tekumel books and notes and plan to begin the conversion process to MRQ II.

Wish me luck...
Zedkylan
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Postby Zedkylan » Wed Mar 24, 2010 12:39 am

I'm thinking MRQII would be ideally suited for a Sanctuary/Thieves' World game.
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Taavi
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Postby Taavi » Wed Mar 24, 2010 1:41 am

I use RQ for a pseudo-historical Mycenaean/Minoan Greece setting with steampunky and alchemical elements (Daedalus gone mad, basically). Given that RQ/Glorantha was always a bronze age setting, it works quite well. The 19th century anthropology aspects of RQ also fit well with older classical scholarship of the Mediterranean.
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superc0ntra
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Postby superc0ntra » Wed Mar 24, 2010 12:33 pm

I chose Glorantha but would like to try to make a Dark Sun conversion as well. RQ looks ideal for the gritty setting and it's easy to convert the old bronze/iron weapon rules to obsidian/steel.
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Obsidian Rules

Postby Ariolan » Sat Apr 03, 2010 12:06 pm

superc0ntra wrote:I chose Glorantha but would like to try to make a Dark Sun conversion as well. RQ looks ideal for the gritty setting and it's easy to convert the old bronze/iron weapon rules to obsidian/steel.
Does anybody have an idea where I could find obsidian/bronze rules as I am doing just that, playing RQII in the DarkSUn world.

Thanks.
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Lord High Munchkin
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Re: Obsidian Rules

Postby Lord High Munchkin » Sat Apr 03, 2010 1:45 pm

Ariolan wrote:Does anybody have an idea where I could find obsidian/bronze rules as I am doing just that, playing RQII in the DarkSun world.
Bronze is the default metal (it's actually not "bronze", but a metal with similar properties), steel weapons are covered in 'Arms & Equipment', as are stone—probably usable for obsidian.
The desire for a "definitive, ultimate answer" is, in fact, classified by modern psychiatric medicine as a mental illness.
Briquelet
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Postby Briquelet » Sat Apr 03, 2010 4:21 pm

I'll be running a 3rd age Sartar campaign beginning in 1616. I haven't run a game in Glorantha or one using RQ in nearly 20 years! By the way, the Sartar book from Moon Design is a great resource!
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gautxoriak
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Postby gautxoriak » Tue Apr 06, 2010 2:35 pm

Midnight. I think is the best setting for MRQ II.
Lord Kruge
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Postby Lord Kruge » Wed Apr 07, 2010 8:09 am

I'm currently using MRQII to continue my Conan campaign. I plan on also running Deus Vult. I'd grab Slaine and Wraith Recon as well. Looking at the line-up of MRQII expansions, I'm also thinking it might be the best game for a new Warhammer Fantasy campaign.
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Lord High Munchkin
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Postby Lord High Munchkin » Wed Apr 07, 2010 9:21 am

Umathela in the 3rd Age.

Umathing escaped Vadeli slaves and Malki sorcerers exploring the seedier underbelly of the coastal city-states, with dastardly plots and hot-house menace.

Sort of like Fu Manchu in Limehouse, but without an actual Fu Manchu.
The desire for a "definitive, ultimate answer" is, in fact, classified by modern psychiatric medicine as a mental illness.

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