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PostPosted: Sun May 29, 2011 7:43 pm 
Greater Spotted Mongoose

Joined: Sun Sep 24, 2006 9:45 pm
Posts: 1452
I've cleared the wiki with Jeff. New text on the main page covers us. If you're worried about the "Greg Stafford and Issaries, Inc., reserve the right to use any Gloranthan names, places, and concepts, from any Original Material, in any future Gloranthan development or publications, without further credit or payment" clause, note that it covers concepts only, not full text, e.g. If you write a scenario that implies that the Queen of the Colymar swings both ways and has a "manservant" called Bob, they can use that in future material.

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PostPosted: Sun May 29, 2011 7:52 pm 
Greater Spotted Mongoose

Joined: Sun Sep 10, 2006 11:43 am
Posts: 1331
Location: Edinburgh
Good work!

Possibly later in the year it might be an idea to remove the MRQ logo and so on but maybe actually call it "Mr Qwiki" which is a great name anyway but prevents it from having any sort of RQ infringements. I guess there shouldn't be any harm in using it for MRQ1, MRQ2 and TGFKARQ.


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PostPosted: Fri Jun 10, 2011 5:41 am 
Greater Spotted Mongoose

Joined: Mon Dec 20, 2010 1:32 am
Posts: 1035
Location: Sydney, Australia
[MODERATOR NOTICE : QUOTE OF SPAM POST DELETED]

WTF?

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PostPosted: Sat Jun 11, 2011 6:07 pm 
Mongoose Prime

Joined: Sun Apr 04, 2004 4:27 pm
Posts: 21152
Location: Bristol, UK
SPAM, deeted the post and your quote of it to stop anyone clicking on the link.

LBH

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PostPosted: Sun Jun 12, 2011 9:22 am 
Mongoose

Joined: Thu Apr 21, 2011 9:55 pm
Posts: 194
So the wiki site is all clear to use without risk of anyone throwing legal stuff around?


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PostPosted: Sun Jun 12, 2011 12:42 pm 
Greater Spotted Mongoose

Joined: Sun Sep 24, 2006 9:45 pm
Posts: 1452
Morgan d'Barganfore wrote:
So the wiki site is all clear to use without risk of anyone throwing legal stuff around?

Yes.

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PostPosted: Sun Jun 12, 2011 2:14 pm 
Mongoose

Joined: Thu Apr 21, 2011 9:55 pm
Posts: 194
Thanks for the clarity.
Was any more input required for the heroic abilities list?


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 Post subject: Re: MRQ Wiki - new
PostPosted: Wed Jun 29, 2011 4:17 am 
Cub

Joined: Thu Jun 23, 2011 6:46 am
Posts: 1
Location: USA
Halfbat wrote:
Image
The New MRQ Wiki!

Given the problems that have been plaguing the old MRQ Wikipaedia, we've spent the last week setting up and replicating it to a new server under a new name, where we can have some better control over managing access to it. We can also expand the website part of it as necessary, too.

So, the MRQ Wiki is now at:

http://www.mrqwiki.com/

or, for the front page of the Wiki itself:

http://mrqwiki.com/wiki/index.php?title=Main_Page.

I think Magistus and I have copied everything across (Magistus has done a fantastic job, here, and deserves plenty of applause and praise). If you find any problems, do let us know.

We will be adding further security features to it as things go along - the main issue is making sure they work with the latest version of the Wiki.

Have fun with the new Wiki!


Fantastic u did a a good job i appriciate it.............

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 Post subject: Re: MRQ Wiki - new
PostPosted: Wed Dec 14, 2011 3:27 pm 
Lesser Spotted Mongoose

Joined: Thu Mar 13, 2008 6:59 pm
Posts: 690
What's the situation with the Wiki now MRQ2 is Legend?


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 Post subject: Re: MRQ Wiki - new
PostPosted: Wed Dec 14, 2011 7:51 pm 
Greater Spotted Mongoose

Joined: Sun Sep 24, 2006 9:45 pm
Posts: 1452
danskmacabre wrote:
What's the situation with the Wiki now MRQ2 is Legend?

The wiki has not changed. Just like if there was an AHRQ3 Wiki, it could still continue to exist despite the demise of that particular edition. MRQ2 still exists, I have a copy on the desk next to me and I am still running it with my gaming group.

If someone wants to make a Legend wiki, then I'm sure that the active membership of the MRQ2 Wiki community (otherwise known as "me") would support efforts to port any useful MRQ2Wiki content across.

Unless Mr. Sceaptune Games, who hosts the wiki, contradicts me...

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 Post subject: Re: MRQ Wiki - new
PostPosted: Thu Mar 01, 2012 7:30 am 
Stoat

Joined: Tue Feb 28, 2012 1:49 pm
Posts: 67
Location: Estonia
As Legend core book does not include any monsters and also no player races (which can be used from monster races), it would be great to see some example monsters for Legend/MRQ2 like: human guard, elf, dwarf, goblin, orc, zombie. And some typical animals: wolf, bear, giant spider.


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 Post subject: Re: MRQ Wiki - new
PostPosted: Thu Mar 01, 2012 11:43 am 
Duck-Billed Mongoose

Joined: Sun Dec 21, 2008 11:29 pm
Posts: 2445
Location: UK
jux wrote:
As Legend core book does not include any monsters and also no player races (which can be used from monster races), it would be great to see some example monsters for Legend/MRQ2 like: human guard, elf, dwarf, goblin, orc, zombie. And some typical animals: wolf, bear, giant spider.

Monsters of Legend covers this, and the Spirit Magic supplement covers noncorporeals. Also, I suspect that as Legend matures and produces further sourcebooks and acquires setting licenses, promoting settings such as Historia Rodentia, Deus Vult and Age of Treason, and probably embracing Renaissance and similar settings into the fold, you'll need a Legend Wiki to keep up with Legend - specific articles and mechanics.

Just don't, whatever you do, call it a Liki.

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 Post subject: Re: MRQ Wiki - new
PostPosted: Thu Mar 01, 2012 2:31 pm 
Greater Spotted Mongoose

Joined: Sun Sep 24, 2006 9:45 pm
Posts: 1452
jux wrote:
As Legend core book does not include any monsters and also no player races (which can be used from monster races), it would be great to see some example monsters for Legend/MRQ2 like: human guard, elf, dwarf, goblin, orc, zombie. And some typical animals: wolf, bear, giant spider.

I would steer clear of covering the generics that are all likely to be in Monsters of Legend - if they are different then people will say the wiki is wrong and confusing, and if they are the same then it will be accused of copyvio. So, any monster stats contributed should be distinctive, e.g. Persian Immortal, Ankh-Morpork Night Watchman, Midkemian Moredhel, Middle-Earth Dwarf, Westeros Direwolf, etc.

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 Post subject: Re: MRQ Wiki - new
PostPosted: Sat Mar 03, 2012 5:26 am 
Lesser Spotted Mongoose

Joined: Sun Jun 29, 2008 10:01 am
Posts: 683
Location: Worlds of Wonder
PhilHibbs wrote:
I would steer clear of covering the generics that are all likely to be in Monsters of Legend - if they are different then people will say the wiki is wrong and confusing, and if they are the same then it will be accused of copyvio.
Not at all. Monsters, like all the books named "... of Legend" is Open Content.

But I concur that creativity would be more productively spent on original creatures for the Liki.

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 Post subject: Re: MRQ Wiki - new
PostPosted: Tue May 01, 2012 11:34 am 
Greater Spotted Mongoose

Joined: Fri Nov 04, 2005 5:14 pm
Posts: 905
Location: Stonehenge (sort of)
Hi all
Phil mentioned a problem with the wiki to me. Unfortunately, I was under the knife at the time and have only just come up. Furthermore, the post-op and symptomatic pain in my right arm and hand (I'm right handed) is high.

Sooo.... I've just had a look and the problem may be a bit more serious than expected. I am attempting to fix it, but things won't be repaired anytime soon.

Halfbat/Sceaptune Games

PS I've noticed some questions on issues/hosting - we will continue to host the wiki for as long as it's needed. We host it in a "hands-free" mode, for the community and not for us. Whilst it could be used for Legend, do follow Phil's advice.

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