Ok, dont know if this is the place to put this, but this is the short introduction to the campaign i am planning to run at club mongoose.
‘Duke’, that is how you knew him. He was never an actual duke and he held no title in the third imperium, but he was well travelled and seemed to have inexhaustible funds. He always managed to meet up with you every few years, no matter what you or he had been doing, and time with Duke was time well spent. He always hinted, sometimes just stated bluntly, that he was looking for ‘something big, real big, so big that it would make his name, make him rich (though wealth seemed never to be a problem for him), make you rich, if you wanted it, as Duke always shared his luck and wealth with his friends.
A year ago, Duke sent you a message. He had found it, the ‘something big’, and he needs your help get it. He arranged to get you to the world of Dpres in the Trojan reaches, a long journey but as Duke had made the arrangements it was always at least mid-passage on reputable liners or free traders. When you finally got to this cold world, Duke had a message waiting for you. The situation had changed, this was bigger than he first thought, he can’t be here at the time of your arrival. Other friends of his will be here, all with the same message, you will meet them at docking port 25 (you will like them, or least some of them). There will be a ship there, use it and the data on its computer to catch up with him and help him ‘reel this in’.
So you find yourself at ‘port 25, looking at a ship on the pad of a design you don’t recognise, with a number of others who also knew Duke. This is going to be one interesting ‘ride’.
(if this does not interest potential players, i am always open to suggestions about the type of game people would like me to run