Yes, that would be very nice. Extensive information of history, society, biology etc is primary valuable for the referees (which is good since it’s the referee who buys the book).enpeze2 wrote: ↑Sun Feb 10, 2019 1:43 pmRegarding the Alien Modules, I would wish for a kind of material which helps a gamemaster to portray them more easily to the players. For example when players visit an outpost of the kkree what impressions do they have. What kind of electronics to kkree have, what is the smell there and which exotic kind of equipment do the players see? What architecture style? How looks the typical food and how is it prepared - by a high paid chef, a dozen slaves or star trek style food synthesizer? Kkkree Civilian clothing, how does it look? Which customs do the players experience? Kkree furniture? Nice details like: Do the Kkree have special silver combs for their horse manes? Some typical Kkree prases when they speak. Or how do a Kkree Starship looks inside?
Maybe some of those above infos are already in a source book, but I didnt read them all.
The reason behind my request is that I think some such infos and details would help the GM to portray alien encounters to the players in a realistic way especially if they are supported with well selected pics of alien environment, equipment and typical cultural scenes. Its also away from the theory and towards how the group experience the alien culture in a more practical way.
I think this type of information could be a one(?) page handout which the referee either can describe for the players, or even hand it out to them as a reminder of what this race is like. Short and simple.