I ask this because this is what the Players Handbook says:
This, however, is what the Gamemasters Handbook says:Players Handbook wrote:Troubleshooter uniforms are made of a special fabric that reflects laser shots from lasers with the same or lower security clearance than the wearer.
These rules mixing up security clearance of the shooter and the blaster as well as the uniform and the wearer aside, they don't quite fit together.Gamemasters Handbook wrote:It only protects against lasers and then only if the laser was fired by someone of a lower security clearance.
Yes, yes, I know, "make some **** up", but having never GM'd Paranoia before, I don't know what would feel fair, appropriate or sensible. On the one hand, the Players Handbook is pretty unambiguous. It even explicitly says that a Red Troubleshooter uniform would reflect Red laser shots. On the other hand, Troubleshooters being able to shoot each other if they're being troublesome sounds amusing to me. That, and plenty of artwork shows a Red-clearance Troubleshooter being aimed at with a Red-clearance blaster pistol.
So, how would you fine citizens handle this contradiction? I'm probably leaning towards the latter because it's funnier and deadlier.