Questions

Join the open playtest for the WWII naval combat game.

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Jocarsanga
Cub
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Joined: Fri May 11, 2018 6:33 am

Questions

Postby Jocarsanga » Fri Jun 01, 2018 2:28 pm

Hello!

Today in our game club we played our first games.

We have some doubts:

- To know the range of the scope of the guns, divide it by 4, are the fractions rounded? For example: a cannon with a range of 37 "What is your extreme range? From 27.75 "to 37"?

- We would apply a modifier when hitting ships that move 3 "or less inches.

In the attack phase if a ship moves 3 "or less to have +1 to hit it, and if it is stopped +2 to hit it.

- In the attacks with torpedoes the modifiers are applied just like the attacks with cannons ?, distance, speed ...

- A gun with AP -1 we understand that it can not hurt a ship that has 6+ in armor. Right?

Thank you.
Greg Smith
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Re: Questions

Postby Greg Smith » Sat Jun 02, 2018 8:02 am

Jocarsanga wrote:
Fri Jun 01, 2018 2:28 pm
- To know the range of the scope of the guns, divide it by 4, are the fractions rounded? For example: a cannon with a range of 37 "What is your extreme range? From 27.75 "to 37"?
Yes. But that will change in the next version of the rules.
- In the attacks with torpedoes the modifiers are applied just like the attacks with cannons ?, distance, speed ...
Yes. You really need to get close with torpedoes.
- A gun with AP -1 we understand that it can not hurt a ship that has 6+ in armor. Right?
It can at long and extreme range with plunging fire.
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