It is currently Wed Jun 19, 2013 2:55 pm


All times are UTC




Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Armor as healing?
PostPosted: Tue Mar 27, 2012 5:52 pm 
Weasel

Joined: Tue Jun 27, 2006 9:14 pm
Posts: 43
Location: Urbana, IL
I'm reasonably sure common sense should prevail here but when a character wears armor his Endurance increases by the armor value, have you ever witnessed a character low on Endurance donning armor to heal themselves? What if a character with 1 Endurance puts on a helm, gains the +2 Endurance then takes 2 Endurance. Technically the character has 1 Endurance at that point but what if the helm is knocked off by an enemy? The character suddenly loses 2 Endurance, is reduced to -1 Endurance (1-2 = -1) promptly keels over and dies. If memory serves Steve Jackson Games Car Wars worked in a similar manner.

I'm inclined to divide armor Endurance bonuses by 2 and simply subtracting this from any Endurance damage the character takes so long as the armor is worn.

>>ReaperWolf


Top
Offline Profile  
 
 Post subject: Re: Armor as healing?
PostPosted: Tue Mar 27, 2012 6:53 pm 
Banded Mongoose

Joined: Mon Jun 18, 2007 10:23 am
Posts: 359
Location: Plain of Rain, er Cornwall
Most players, and Project Aon, go by the ruling that as the character is not dead removing Armour will take the character down to a minimum of 1EP in these circumstances.

_________________
Lone Wolf House Rules here: viewtopic.php?f=14&t=42027

Korlinium Scabbard - think of it as Sommerswerd's Fair Usage Policy.

Galdron Kyturai, "Kitty", Vakeros Bladerunner in Sidetracked-in-the-Stornlands


Top
Offline Profile  
 
 Post subject: Re: Armor as healing?
PostPosted: Thu Jun 21, 2012 4:27 pm 
Weasel

Joined: Mon Jan 18, 2010 3:43 am
Posts: 25
What makes most sense to me is not adding the armour bonus to EP on a permanent basis. I see it as a temporary subtract-from-this-first while in combat kind of a bonus. Or, in other words, it doesn't add to your base endurance, but rather acts as a subtraction from the first damage suffered in each combat situation.


Top
Offline Profile  
 
 Post subject: Re: Armor as healing?
PostPosted: Thu Jun 21, 2012 8:21 pm 
Banded Mongoose

Joined: Fri May 11, 2007 5:39 pm
Posts: 319
I add the armour bonus to both. If you don't use up all the new EP before removing the armour, then you lose the balance of the EP. Otherwise, you only lose the maximum EP (and current EP) if it is above your max.

Putting on and off armour to heal is a metagame weirdness that is easy to rule against and sholuldn't force you to change the basic rules


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ]  Moderator: lastbesthope

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net