
How many of you are actually using the Suppression rules found in the Advanced chapter?
Do they contribute anything to your games, or are they at best something easily forgotten or, at worst, a needless complication?
The same here.... but this gives a "real" play&feel to the game. We like the suppression rules, let them stay in the advanced chapter.Judge Xombe wrote:We used the suppression in our last games. It replicates the effects (game mechanics-wise) of the electrazap gun, so between that and the suppression, my judges lost slot of actions over the battle. (both really needed to use thier heroic charge at one point.
If suppression only works on people who actually get hit (which under the rules does seem to mean they generally take a wound as well) then it works wronglocarno24 wrote:Didn't vote because I like the fact that they're there, they've just never done anything in our games - because we've rarely had any especially well armoured individuals. Most people who get shot, die
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