Postby Greg Smith » Thu Nov 06, 2008 3:59 pm
Things that I think really need testing - the Centauri Hunting pack (all over again), the Vree, and the new White Star is spades.
Just some requests for playtests -
Try two identical games, one with the origanal WS, one with the new one, so we can see how different it is.
I'd like to see the WS played against the Centauri, the pak, and something with short ranged secondaries (Abbai, Narn, Early EA, Dilgar).
Reasonable and balanced fleets: dont play a 15 ship swarm fleet against 5 WS, because that will prove nothing.
On the other hand, showing that something new is broken by using a particular fleet is a good thing. (eg we know Vree abduction will be good against the ISA, but if you can build a Vree fleet that can abduct the crew of an entire Gaim fleet, you will have proved it is broken).
Play Vree against ISA with abduction, play them without abduction. To see how much of a whitewash it is. Do the same against a fleet where crew matters less.
If you want to try and eliminate radical results from your playtests, use Burger's beam system and reroll 6,5 and 6,6 crits.
And of course, try and break the station rules by building monstrosities.
"Bringer of Warmth, Carrier of Carrion, Prophet of Dilgarness, Speaker of all thing Llort!"
Part-time Narn.
ACTA playtester
Victorious Grand Admiral