MI Snipers

Discuss Mongoose miniatures game here, including Mighty Armies, Gangs of Mega-City One, and Battlefield Evolution.
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Paladin
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MI Snipers

Postby Paladin » Thu Jan 10, 2008 10:58 pm

Does anyone use them as individual units (not in squads) when fighting the Bugs? I can see the usefulness against the Skinnies, but I'm not sure they are the most effective units against the Bugs.
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Mage
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Postby Mage » Thu Jan 10, 2008 11:01 pm

I am in the process of doing a squad of snipers
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Paladin
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Postby Paladin » Fri Jan 11, 2008 1:11 pm

scratch that. I missed they had accurate, for some reason I got twisted around and confused it with the Sniper trait and their Prioritize Targets ability and thought they got a reroll on a specific target only. The +1 per size of the target makes a massive difference.
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Rob_A
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Postby Rob_A » Fri Jan 11, 2008 11:44 pm

Indeed. Especially against tankers. :)
Prophet

Postby Prophet » Sat Jan 12, 2008 1:05 am

That does make them a much more viable asset.
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Postby Wolfsbane » Fri Jan 18, 2008 10:19 pm

I've thought that the Sniper Rifle ought to shoot a D8 ... enough to reliably Kill those Warriors and Hoppers ... also has the effect of cutting Out of Ammo ... all together resulting in what I think is more like the film
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Alexb83
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Postby Alexb83 » Thu Jan 24, 2008 7:10 pm

Pathfinder snipers with bugshot long rounds are quite nice indeed... little pricey, but nice.
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Postby Wolfsbane » Mon Feb 04, 2008 8:14 pm

Well, see, that's a problem for me, sniper rifles with grenade launchers seems a contradiction - it's one of the little things that bug me.
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Paladin
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Postby Paladin » Mon Feb 04, 2008 10:42 pm

Wolfsbane wrote:Well, see, that's a problem for me, sniper rifles with grenade launchers seems a contradiction - it's one of the little things that bug me.
The Morita sniper rifle from the movie isn't much different than a standard except it slaps a scope on top though. I'd like to see a version of the video game that has a scoped Morita and a separate "Rail Gun" version for a true sniper rifle.
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