Ancients campaign fleets?
- MustEatBrains
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Ancients campaign fleets?
A question I´ve come up with while looking at the new stats for Shadows and Vorlons - how would you people out there put together campaign fleets for them? Seems to be really hard now wih all the high PLs (which are appropiate, of course). Especially with the Shadows... any ideas?
pak´ma´ra chosen of god - very special!
Mr. T about the pak´ma´ra: "I pity the food!"
"Of course I like reporters - properly cooked!" - typical pak´ma´ra humour
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Mr. T about the pak´ma´ra: "I pity the food!"
"Of course I like reporters - properly cooked!" - typical pak´ma´ra humour
"You know what Narns taste like?" "Yeah, chicken..."
Not yet....
But as the Vorlons were my other choice with the League I am trying to think of a way. With nothing available below raid I do not see how you can even play it. Any two to three patrol fight you automatically lose. I did not see a new random level generator so no Arm. level fights. Just do not see it right now.
But will see, maybe I just do not appreciate their strengths yet.
Ripple
But as the Vorlons were my other choice with the League I am trying to think of a way. With nothing available below raid I do not see how you can even play it. Any two to three patrol fight you automatically lose. I did not see a new random level generator so no Arm. level fights. Just do not see it right now.
But will see, maybe I just do not appreciate their strengths yet.
Ripple
- Wulf Corbett
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Re: Ancients campaign fleets?
AndyG has a Vorlon fleet in our campaign (we have 3 fleets each). He has a LOT of fighter flights, plenty of Transports and Destroyers (well, two fewer Destroyers now after the Dilgar got at them...) and, as far as I'm aware, a single example each of Cruiser & Heavy Cruiser (and quite a few fewer Dilgar after those got at the Dilgar!)MustEatBrains wrote:A question I´ve come up with while looking at the new stats for Shadows and Vorlons - how would you people out there put together campaign fleets for them? Seems to be really hard now wih all the high PLs (which are appropiate, of course). Especially with the Shadows... any ideas?
He seems to have a viable fleet, although in very small scenarios he's going to be stuck with all-fighter fleets (we'll have to reroll any scenarios that can't be won with fighters - but what the hell, we reroll when we don't fancy any specific scenario anyway).
To play these fleets, you have to accept the limitations. They just did not work at lower PL, so they HAVE to be high. Meaning not playable as a standard fleet.
Wulf
Well.
You would always try to play high lvl games. ANd when you cant win there is always the option of withdrawal...
But then i guess it might fit Vorlon and Shadow stragety, they dont fight with crumbs, they only pack heavy.
You would always try to play high lvl games. ANd when you cant win there is always the option of withdrawal...
But then i guess it might fit Vorlon and Shadow stragety, they dont fight with crumbs, they only pack heavy.
"We are out of energy mines sir!"
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"What? When did logistics stop supplying us?"
"2nd edition, sir."
Don't mind me, im just playing Devil's Advocate of the Shuuka.
- Shadow Queen
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- Greater Spotted Mongoose
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Well in the series the Shadows seem to take Armageddon level ships against everything...
Even when they aren't allowed...
Seems we all complained that they weren't powerful enough to seem like the show, now that they ae more powerful we discover that they can't actually be used much because they;re too powerful...
We really should learn to make up our minds...
Even when they aren't allowed...
Seems we all complained that they weren't powerful enough to seem like the show, now that they ae more powerful we discover that they can't actually be used much because they;re too powerful...
We really should learn to make up our minds...
Captain Sheridan you're under arrest for a clear violation of the laws of physics!
- Goldritter
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Why do you think the Minbari surrendered at the line?"Hey, you have 10 saggs...you cheesy bar steward"
That rubbish about Sinclair was just to save face, you know....
An all transport/scout fleet is far from ineffectual. Provided you've got a 4 point patrol you can get one, or a 2-point skirmish. For that matter a shadow scout will be ****ing hideous when turned against the large number of dodge-dependant patrol cutters and stealth dependant scouts.....
OK, you'll only be able to bring a Vorlon Heavy Cruiser in a few times in a campaign (but it's worth it!).....so, as noted, make sure you bring a lot of transports..
Understand that I'm not advocating violence.
I'm just saying that it's highly effective and I strongly recommend using it.
I'm just saying that it's highly effective and I strongly recommend using it.
Are vorlon ships actually crewed by Vorlons? I did wonder this aloud the other day at Mongoose hall ... Vorlons are all incredibly powerful telepaths, and yet when we see them face off against shadow vessels, they don't disrupt them with telepathy (although when the destroyer blows the shadow ship apart with no reaction in Interludes and examinations, it's a bit dubious).
Does the vorlon ship personality table allow you to give them telepathy at all?
Does the vorlon ship personality table allow you to give them telepathy at all?
- Goldritter
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There are Ships which are crewed by one(1) vorlon.
And there are Ships which are crewed by servants.
All fighters are crewed by servants.
If I go with the old AOG (again I new) stuff, then are the Ships which are crewed by Vorlons were better then the ships you use now.
(Or was this with Shadow Ships ?? Or both ????)
And there are Ships which are crewed by servants.
All fighters are crewed by servants.
If I go with the old AOG (again I new) stuff, then are the Ships which are crewed by Vorlons were better then the ships you use now.
(Or was this with Shadow Ships ?? Or both ????)
- Wulf Corbett
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The very first scenario we rolled in our campaign was 7 point War PL Vorlon vs Dilgar A Call To Arms... The one opponent that Dilgar Masters of Destruction doesn't work against!locarno24 wrote:OK, you'll only be able to bring a Vorlon Heavy Cruiser in a few times in a campaign (but it's worth it!).....so, as noted, make sure you bring a lot of transports..
Next up will be 5 point War PL Minbari vs Abbai...
Wulf
- Lord David the Denied
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- Lord David the Denied
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Well if the Dilgar hed precise weaponry itd work......
And yes about the Sags they were all concentrated there ^^.
7 Pojnt war should be munchy for Vorlons
And yes about the Sags they were all concentrated there ^^.
7 Pojnt war should be munchy for Vorlons

"We are out of energy mines sir!"
"What? When did logistics stop supplying us?"
"2nd edition, sir."
Don't mind me, im just playing Devil's Advocate of the Shuuka.
"What? When did logistics stop supplying us?"
"2nd edition, sir."
Don't mind me, im just playing Devil's Advocate of the Shuuka.
- Wulf Corbett
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Well, if I can only get within range, I have loads of AD to split between Minbari to attempt loads of Stealth Checks. The poor little Shyarie Scouts don't even have Stealth though, so I imagine they'll disappear pretty quick, and the Kotha won't last long enough to attempt Scanners to Full!...Lord David the Denied wrote:That's going to be ugly. Poor fish-men...
Should be bloody & quick anyway...
Wulf
- Lord David the Denied
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- Wulf Corbett
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It's the Dilgar/Vorlon match that must have been messy - look, our bolters achive....err.....well, sod all, frankly. And you can't immobilise these things no matter what you hit them with, so that's mass drivers out.
At least our heavy capital ships are good in a straight slugging match...discharge cannon you say?
At least our heavy capital ships are good in a straight slugging match...discharge cannon you say?
Understand that I'm not advocating violence.
I'm just saying that it's highly effective and I strongly recommend using it.
I'm just saying that it's highly effective and I strongly recommend using it.
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