Helghast/Vordak

Discuss Mongoose RPGs here, such as the OGL rulebooks, Jeremiah, Armageddon 2089 and Macho Women with Guns
Sunlord
Shrew
Posts: 11
Joined: Wed Jan 05, 2005 6:42 pm

Helghast/Vordak

Postby Sunlord » Thu May 19, 2005 1:30 am

I have noticed that the stats for these two creatures seem to be strange. Shouldn't a Helghast have a higher Challenge Rating (5) than a Vordak (8)?

Anyone else notice this? Also, is the Burrowcrawler supposed to be a StoneWorm (book 4)?

Sorry if these have already been asked before, I am new to the RPG.
columbob
Lesser Spotted Mongoose
Posts: 414
Joined: Tue Jun 29, 2004 3:55 pm
Location: Québec

Re: Helghast/Vordak

Postby columbob » Thu May 19, 2005 12:44 pm

Sunlord wrote:I have noticed that the stats for these two creatures seem to be strange. Shouldn't a Helghast have a higher Challenge Rating (5) than a Vordak (8)?
Maybe it should, but that's how the game was written. I remember this also came up back when the book was released last year.
Anyone else notice this? Also, is the Burrowcrawler supposed to be a StoneWorm (book 4)?
No, it's a burrowcrawler, according to JD's notes which August had access to. The burrowcrawler LW meets in book 1 is a juvenile.
Sorry if these have already been asked before, I am new to the RPG.
Indeed they have, but don't worry too much about it.
Up the Irons!
North Star
Weasel
Posts: 36
Joined: Thu Aug 05, 2004 12:53 pm
Location: Gloucester, UK

Postby North Star » Fri May 27, 2005 12:19 am

As I said here...

The Vordak (CR 6) is tougher than the Helghast (CR 5) because although the Helghast's DR is 20/magic and the Vordak's is only DR 5/good or magic, the Vordak is also immune to cold, has magic resistance 18 and regeneration 2.
The Helghast is harder to harm, certainly, but the Vordak is much more difficult to kill.

NS.
Image

"Is that the Sommerswerd you're carrying, or are you just pleased to see me?"
Sado
Stoat
Posts: 94
Joined: Sat Mar 06, 2004 2:19 pm
Location: Karnali

Postby Sado » Sat May 28, 2005 12:33 pm

I always got the impression the Vordak was a little higher up the food chain anyway.
DuskFox
Mongoose
Posts: 156
Joined: Sun Jun 05, 2005 7:50 am
Location: Lynnwood, WA
Contact:

Postby DuskFox » Wed Jun 15, 2005 6:09 pm

Vordaks are like field officers (and are apparently used as the air elite on kraan, as giaks don't seem to be as proficient in flight), so yeah, they'd be higher up the chain than the Helghast double-agents. Helghasts strike me as somewhat dumb, anyhow.
User avatar
Wannabe Drakkar
Mongoose
Posts: 126
Joined: Mon Mar 07, 2005 5:03 am
Location: Shepparton. Central Vic, Australia
Contact:

Postby Wannabe Drakkar » Thu Jun 16, 2005 12:10 am

i quite like the helghasts, ever since in the Legends of Lone Wolf when they would stop and have conversations with their victims :twisted: I've always seen the vordaks as the prototypes too, the helghasts are the newer and better model in my eyes
Banedon: Grand Master Wannabe Drakkar? what are you and your acolytes doing with those bor rifles?
GMWD: well Guildmaster Banedon, when we Drakkarim find Lone Wolf we're gunna Dakka Dakka 'im
DuskFox
Mongoose
Posts: 156
Joined: Sun Jun 05, 2005 7:50 am
Location: Lynnwood, WA
Contact:

Postby DuskFox » Thu Jun 16, 2005 12:12 am

Don't get me wrong--I don't dislike Helghasts. I just don't think they're particularly intelligent, all told.

I likewise don't take much of the characterization in the Legends books as canon. After all, the Legends books make Lone Wolf out to be an inept oaf, and since I'm the one playing Lone Wolf, I know for a fact that he's a brilliant and cunning warrior with irresistable charm and charisma.
User avatar
Wannabe Drakkar
Mongoose
Posts: 126
Joined: Mon Mar 07, 2005 5:03 am
Location: Shepparton. Central Vic, Australia
Contact:

Postby Wannabe Drakkar » Thu Jun 16, 2005 12:21 am

modest too
i quite liked Lone Wolf as the innatentive student, id made it more cool when he eventually becomes the legendary saint of lord kai, and i use the idea of close mindedness that is touched on in legends as making kai lords more interesting to play, sorta like jedi's being turned to the dark side in star wars
Banedon: Grand Master Wannabe Drakkar? what are you and your acolytes doing with those bor rifles?
GMWD: well Guildmaster Banedon, when we Drakkarim find Lone Wolf we're gunna Dakka Dakka 'im
Guest

Postby Guest » Thu Jun 16, 2005 1:29 am

Wannabe Drakkar wrote:modest too
i quite liked Lone Wolf as the innatentive student, id made it more cool when he eventually becomes the legendary saint of lord kai, and i use the idea of close mindedness that is touched on in legends as making kai lords more interesting to play, sorta like jedi's being turned to the dark side in star wars
Innatentive student is fine. Bumbling oaf is not. I think Chalk just took that too far.
DuskFox
Mongoose
Posts: 156
Joined: Sun Jun 05, 2005 7:50 am
Location: Lynnwood, WA
Contact:

Postby DuskFox » Thu Jun 16, 2005 1:45 am

The above was me. Again. I should have remember to log in at my home computer.
columbob
Lesser Spotted Mongoose
Posts: 414
Joined: Tue Jun 29, 2004 3:55 pm
Location: Québec

Postby columbob » Thu Jun 16, 2005 1:09 pm

John Grant wrote the Legends of LW, not Gary Chalk. He was the artist for the first 8 gamebooks as well as the Magnamund Companion, but I'm sure you knew that and that was only a slip.
Up the Irons!
DuskFox
Mongoose
Posts: 156
Joined: Sun Jun 05, 2005 7:50 am
Location: Lynnwood, WA
Contact:

Postby DuskFox » Thu Jun 16, 2005 4:20 pm

Right, right, my mistake. I know who's who, it was just my temporary lapse. I don't think much of Grant's work.

Who is online

Users browsing this forum: No registered users and 22 guests