CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Discuss Mongoose RPGs here, such as the OGL rulebooks, Jeremiah, Armageddon 2089 and Macho Women with Guns
GarynVygax
Shrew
Posts: 22
Joined: Sat Mar 09, 2013 11:49 am

CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Postby GarynVygax » Tue Apr 30, 2013 1:12 am

I was wondering how the lot of you would approach the making of Elves and Dwarfs using the CONAN RPG 2nd Edition Rules.

How would you make them more interesting than those of D&D and "better"?

How would you fit them into a new Sword & Sorcery campaign world?

How would you incorporate Mythos elements, if at all?

What about D&D magic? What spells would you adapt, if any?

What about creating "Fay Magic" using the flashier, Force spell of D&D?

I am only wondering.
Wanderer
Shrew
Posts: 10
Joined: Wed Nov 21, 2012 5:12 pm

Re: CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Postby Wanderer » Tue Apr 30, 2013 2:28 am

My first feeling would be..

Dwarves of Midgard; taking the Nordheimer and Hyperborian templates and using them as a subrace.

Elves: Thutha de Danann (probably use Hyborian Template as they are unique).

Many of the Irish tales of the Tuatha Dé Danann refer to these beings as fairies, though in more ancient times they were regarded as goddesses and gods. The Tuatha Dé Danann were spoken of as having come from islands in the north of the world or, in other sources, from the sky. After being defeated in a series of battles with other otherworldly beings, and then by the ancestors of the current Irish people, they were said to have withdrawn to the sídhe (fairy mounds), where they lived on in popular imagination as "fairies.

Elves:

Thutha de Dannan

Norse Myth:

Noticed Norse Myth has mention of elves:

Light and Dark Elves:
Last edited by Wanderer on Tue Apr 30, 2013 2:36 am, edited 1 time in total.
Wanderer
Shrew
Posts: 10
Joined: Wed Nov 21, 2012 5:12 pm

Re: CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Postby Wanderer » Tue Apr 30, 2013 2:35 am

Also for Magic...

Well Dwarf Magic is Runes and a fellow called Daz in this forum create a list of spells, but did not completely finished his idea (ie it probably 97% complete) on Runic Magic for Conan RPG.

This link will let you see what he did.

Runic Magic:

Elven Magic: Nature Magic obvious with possibly Fire Magic from Secrets of Skelos
belcrane
Cub
Posts: 1
Joined: Sat May 09, 2015 8:55 am

Re: CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Postby belcrane » Sun May 24, 2015 11:11 am

Hope that they would make a game about 5 factions and focus on pks and clanwars and other things that a player wants to do like SAO.
Supplement Four
Cosmic Mongoose
Posts: 3709
Joined: Sat Dec 01, 2007 4:28 am

Re: CONAN SWORD & SORCERY WITH HIGH-FANTASY RACES

Postby Supplement Four » Sun May 24, 2015 1:58 pm

Sword & Sorcery is on the rise right now in rpgs. Even D&D 5E is a little more focused on S&S rather than high fantasy. Of course there's the newest editions of Rune Quest and worlds like Arcanis that have a strong S&S vibe mixed in with standard fantasy.

To answer the OP, I'd probably just get Primeveal Thule, a S&S game universe that features dwarves and elves.

Who is online

Users browsing this forum: No registered users and 9 guests