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A goofy observation & die 0-9...

Posted: Thu Mar 29, 2012 10:05 pm
by ReaperWolf
I'm new to Lone Wolf so bear with me.

The die is read 0-9 in all instances of the game, correct?

High rolls are always to the player's benefit, correct?

Then why is the roll of 0 on the Combat Results Table the most player beneficial result instead of 9? Shouldn't 0 be at the top of the chart and therefore worse than a 1?

>>ReaperWolf

Re: A goofy observation & die 0-9...

Posted: Thu Mar 29, 2012 11:05 pm
by Hellebore
I too noticed this. I created a combat table the 'right' way around. The link is in this thread:

viewtopic.php?f=14&t=47202

Hellebore

Re: A goofy observation & die 0-9...

Posted: Fri Mar 30, 2012 12:24 am
by ReaperWolf
You're my hero Hellebore!

Should we meet face to face, I owe you a cookie.

>>ReaperWolf

Re: A goofy observation & die 0-9...

Posted: Fri Mar 30, 2012 8:18 am
by SnowShadow
The thing is in the Books '0' is Wild like an Ace - sometimes it is very beneficial sometimes not.

For instance I rule that when you fire an Arrow you imediately pick a Second Random Number, if the Second is HIGHER than the Arrow is retrievable - so a '0' on the Combat results would indicate a Clean Kill.

It's whatever works for you.