Would anyone ever consider a B5/BSG cross-over campaign?

Discuss Mongoose RPGs here, such as the OGL rulebooks, Jeremiah, Armageddon 2089 and Macho Women with Guns
User avatar
ZeroArmour
Cub
Posts: 7
Joined: Fri Feb 02, 2007 12:52 am
Location: Kwinana
Contact:

Would anyone ever consider a B5/BSG cross-over campaign?

Postby ZeroArmour » Sat Feb 03, 2007 8:28 am

I'm really quite curious about this because most of the general tech of the two shows is, more or less, similar.

How would the Galactica stack up against comperable vessels of B5?
Traveller-61
Lesser Spotted Mongoose
Posts: 714
Joined: Mon Aug 18, 2003 10:03 pm
Location: Lyonesse, UK

Postby Traveller-61 » Sat Feb 03, 2007 11:10 am

It would certainly be interesting "Dr. Baltar, what do you want?" :twisted:
Maybe the whole of Colonial / Cylon space is locked away from everyone else by a Vorlon hyperspace fold as an experiment in isolated evolution.

Of course once the new BSG rpg from MWP comes out we will have better information to work from.

As to the ships - well there is a very good conversion over on the ACTA boards, even though I think the BSG ships are a little too powerful compared to their B5 counterparts.

An Omega vs the Galactica should be an even match - the Omega is bigger, has better weapons (and a longer range), better defences.
The Galactica has nukes, better all-round firepower, x2 to x3 the number of fighters (and she can launch them quicker), tougher (maybe), EW Raptors to support the Vipers and a pin-point accuracy with her FTL. Both ships are lumbering hulks and vulnerable more manoeuvreable craft.

Starfury vs Viper - good question! I think the Viper is faster but the Starfury has the edge on manoeuvreability and firepower.

BSG tech is a bit uneven - for instance they have anti-grav technology and a very efficient jump system; on the other hand their scanners cannot detect lifesigns, their ships and fighters make use of conventional munitions (cannon shells of varying sizes), they have limited defences (no shields or interceptors), nor have they mastered energy weapon tech. Dr. Fanklin seems to have the edge in medical field as well.

Of course these are all my personal opinions and I am quite willing to be proved wrong by more knowledgeable posters! :lol:

DW
"You were a great Captain!" - Claudia Christian

Some days are better than others, Section Leader!
User avatar
Shadow Queen
Cosmic Mongoose
Posts: 4973
Joined: Sun Feb 20, 2005 5:08 pm
Location: Frome, Somerset, UK
Contact:

Postby Shadow Queen » Sat Feb 03, 2007 3:58 pm

You could try a runequest / BSG mod
“What do you hear?”
“Nothing but the rain,”
“Then grab your gun and bring in the cat,”

All painting Work on my photobucket is copywrite Derina Ramsey please ask if you wish to use.
SentryGun
Shrew
Posts: 11
Joined: Tue May 11, 2004 8:06 pm

Postby SentryGun » Sun Feb 11, 2007 2:06 am

It maybe more interesting to run a game based on the BSG theme.

Alternative history, or Babylon 5 Infinities, giving a nod to the Dark Horse Comics Star Wars altenative take.

You could run a group of EA starships, a ragtag fleet fleeing the Minbari after the day they devestated Earth.

It maybe interesting to take the mean ideas of B5, the Vorlons, and humanities role in the B5 universe and turn it on its ear. Work humanity being the "glue" that holds everyone together a result of them simply being refugees. You could work the Shadows and Vorlon conflict in, the civil war would be easy enough to work into a fleet on the run...sorta like BSG did.

Ancient relics fortelling of humanities denisty could be dropped into a game.

Actually, it maybe more interesting to play EA refugees, in a political environment, as no race would touch them out of fear of the Minbari...so they head for the frontier along Vorlon space.

Just some thoughts. I am not a huge fan of cross overs, but I do steal...er...pay homage to ideas and concepts found in other shows.
Warning: Aft Stabilizers Hit. Weapon Systems at Zero. Defensive Grid at Zero. Power Plant nearing Critical.
User avatar
ShadowScout
Lesser Spotted Mongoose
Posts: 450
Joined: Wed Aug 27, 2003 7:48 am
Location: Matzen, AUSTRIA

Postby ShadowScout » Mon Feb 12, 2007 5:21 am

Storylines...
...well, my favorite would be the one from the last old BGS movie. BSG finally finds Earth... back in the movie it was 20th centuiry earth, and they had to decide to lead their fleet elsewhere, cause that earth would be easy prey for the cylons.
But what if the new BSG finally finds the thirteenth colony, and it is 23th century B5 earth? The BSG would find some serious sanctuary here, and the cylons an opponent to be reckoned with... with powerful allies through the Interstellar Alliance, but the Cylons also might be approached by the Drakh...

Lots of possibilities!

Tech-wise BSG has some strange blind spots, true... but alltogether it can be made to mesh. The nukes are the biggest thing - but then, noone ever said how big a nuke the Bucket took with minor damage; if it was small enough it wouldn't be more boom then an narn e-mine.
An Omega vs the Galactica should be an even match - the Omega is bigger, has better weapons (and a longer range), better defences.
Longer weapon range, yes. And is probably a little bit tougher.
The Galactica has nukes, better all-round firepower, x2 to x3 the number of fighters (and she can launch them quicker), tougher (maybe), EW Raptors to support the Vipers and a pin-point accuracy with her FTL.
Nukes are quite likely not as powerful as the nukes we know in B5 (otherwise it gets unplayable - and please ignore ItB kilotons), so the ship has less toughness too. Less firepower, but more fighters.

Basically I think if the Omega catches the Galactica, it will tear the Battlestar apart. However before that happens, the BS may be able to make a quick jump away, and send it's many, many fighters back to wreck the Omega without ever entering its weapons range. However before they arrive the Omega can jump to a new location and continue the search for the Galactica. Rinse and repeat.

So the outcome would depend on the captains success in playing hide and seek. Whoever catches his opponent first in the disadvantagous way, wins.

In a slugfest the Omega would probably win, though just barely - it might just as likely end as draw, with both ships destroyed.

Of course, that's talking about the Galactica... the Pegasus would be a different Beast entirely... but I suppose that's why the EA built the Warlock!
Starfury vs Viper - good question! I think the Viper is faster but the Starfury has the edge on manoeuvreability and firepower.
That'd be how I see it too.
BSG tech is a bit uneven - for instance they have anti-grav technology and a very efficient jump system; on the other hand their scanners cannot detect lifesigns, their ships and fighters make use of conventional munitions (cannon shells of varying sizes), they have limited defences (no shields or interceptors), nor have they mastered energy weapon tech. Dr. Fanklin seems to have the edge in medical field as well.
All true - the jump system is the biggest anomaly (that good and THAT small - unbelievable. But maybe it's "precursor tech", meaning they fould it among the remains of a long-gone high-tech race...). The AG is no biggie - after 2261 the EA has it too, thanks to IA membership.

B5 tech has the advantage in energy weapons, true - but that's not that much of one, as projectile weapons are not that bad, if a bit short-ranged and less accurate compared to near-lightspeed beams and bolts.

And BSG has nothing, nothing at all comparable to B5 organic tech - except the Cylons "infiltrators" and their "counciousness transfer"

BSG may have interceptors of some kind, at least some crude version - I do remember the tried to shoot down the nukes (but only Starbuck succeded from her Viper). But B5 has dedicated interceptors, something BSG hasn't come up with so far. Shields are rare in the B5 universe, and unknown in BSG... and the advances in med tech may be through contact with alien cultures and knowledge transfer.

Alltogether I'd consider them about equal...

BtW, if someone made such a crossover... another possibility would be "borrowing" from Terminator for the Cylons.

And while we're talking crossovers... I always let a bit of "Aliens" and "Predator" bleed into my campaigns - in my B5 universe, the Yautja exist and occasionally visit on hunting trips, while xenomorphs were created by the Shadows to "spice up the Anthills"...
ShadowScout
Roman A. Perner

"True understanding can be found only in the Shadow between light and dark..." - inscription on Z'ha'dum
Mongoose Gar
Lesser Spotted Mongoose
Posts: 717
Joined: Wed Oct 01, 2003 12:06 pm
Location: Ireland
Contact:

Postby Mongoose Gar » Mon Feb 12, 2007 12:17 pm

The 'ragtag, fugitive fleet' was where I got the idea for the Drakh clanfleets in the Drakh book.
Cut
Lesser Spotted Mongoose
Posts: 497
Joined: Wed May 05, 2004 5:46 pm
Location: Germany

Postby Cut » Mon Feb 12, 2007 2:09 pm

Edited: Sorry, double post!
Last edited by Cut on Mon Feb 12, 2007 2:09 pm, edited 1 time in total.
Cut
Lesser Spotted Mongoose
Posts: 497
Joined: Wed May 05, 2004 5:46 pm
Location: Germany

Postby Cut » Mon Feb 12, 2007 2:09 pm

@Sentry: Your idea sounds very dark, but would make for great playing. Something similar could be done in Star Trek with the Borg, which would bring the theme again closer to BSG's cylons.
SentryGun wrote: Just some thoughts. I am not a huge fan of cross overs, but I do steal...er...pay homage to ideas and concepts found in other shows.
The one crossover idea spinning through my head recently (well since I have gotten my SG-1 RPG book two weeks ago) is an alternative Stargate setting including Indiana Jones :lol:
User avatar
Vortex
Mongoose
Posts: 125
Joined: Mon Dec 05, 2005 9:38 pm

Postby Vortex » Mon Feb 12, 2007 9:06 pm

About crossovers, has anyone seen the fanfilm "Star Wrek In the Pirkening"?

It's a comedic crossover between parodies of Star Trek and B5. And despite it's name and the fact that the main characters are from the Star Trek side, the B5 elements take a lot of place.

Obviously, since it's fanfilm, most scenes are blue-screen sets but the space scenes are like movie quality!

I don't think it has been translated (it was made somewhere in eastern Europe) but it's worth reading the subtitles.

If you ever wondered how Voyager would do against the Excalibur's lightning cannon or what would happened if the Enterprise E rammed the Excalibur, you will get an answer. Hint: Both involve a lot of light and starship dust.
"Any sufficiently advanced technology is indistinguishable from a headache" Motto of the Psi Corps' Science Department
Traveller-61
Lesser Spotted Mongoose
Posts: 714
Joined: Mon Aug 18, 2003 10:03 pm
Location: Lyonesse, UK

Postby Traveller-61 » Tue Feb 13, 2007 11:16 pm

ShadowScout – you and I seem to think the same way (at least on BSG / B5 crossovers and introducing Aliens into B5)! Worrying that … :lol:

I agree with most of your points although I think any Battlestar might have a problem against EF vessels thanks to the interceptor: they are designed to stop energy bolts travelling at great speeds; I don’t think they would have that much of a problem with conventional munitions moving at a lot slower speeds. Also the Galactica / Pegasus have much lower rates of fire compared to the Primus that overpowered the B5 defence grid in “The Fall of Night”.

Of course this leaves the Cylons well and truly stuffed! Their missiles have a much lower rate of fire than Colonial guns and their ships don’t seem as well armoured. Of course they do have a LOT of Raiders!

[/quote]BSG may have interceptors of some kind, at least some crude version [quote]
I think those are the Flak guns that are all over the Colonial ships – rapid fire weapons that just push out a wall of metal that shreds anything, friend or foe, that gets in the way.

Fighters – the numbers carried from BSG ships would overwhelm the average compliment of an Omega (no matter what edge the Starfuries had) but how would they fare against the ship itself? According to the Battlestar Wiki the Official Series Guide states that the Vipers are armed with 2 (MkIIs) or 3 (MKVIIs) 30mm cannon and a 800 magazine, so would they be able to punch through an Omega’s armour? Also the defence grid can play havoc with fighter attacks (as the Raiders found out in “The Coming of Shadows”) so how many will get through to make the attack? And The Guide also states that the Vipers carry 8 megaton missiles which could make a mess of any B5 ship!

I like your idea about the jump drive being precursor tech – it makes perfect sense; maybe it came from the “Gods” who founded the colonies (or maybe the Vorlons were up to their old tricks again :twisted: )

DW
"You were a great Captain!" - Claudia Christian

Some days are better than others, Section Leader!

Who is online

Users browsing this forum: No registered users and 24 guests